Quote:
Originally Posted by fastboy21
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OP,
your logic is so flawed i don't know where to begin....
you're arbitrarily picking a very small time frame and pointing out (the obvious) implications.
Let's see...I'd like to see heads come up 5 out of every 10 flips of my quarter. This is the most fair thing because a coin has two sides, hence we should get heads five of every 10 times...but look! Its possible that I can get heads 8, 9, or even all 10 times! I have done extensive testing, and this is really possible! The universe is bugged! We need to do something about this before the fabric of the universe unravels! PLZ HELPS MEZ!
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I expected a simple minded post like this....congrats on trying to be clever.
On live EVERY raid mob was on a 7 day spawn from the time it was killed. If the raid mob was killed within 1-2 hours of spawning (which almost ALWAYS was the case) that means you would see 4 of each of the 4 MAJOR raid mobs in a month.
Why a month?
BECAUSE THAT IS THE FUCKING POINT OF REFERENCE.
Based on this time frame of ONE MONTH you could expect to see guaranteed 16 raid mob spawns. You could also expect to see all FOUR raid mobs spawn when the server rebooted. This lead to anywhere between 20-28 raid mobs spawning.
Now for you generation next kids that did not play Everquest in 1999...Every server reset would result in every raid mob respawning!
Right now we have ...6 guilds that can do the end content and our AVERAGE is 16 within a 30 day period when we should be seeing a MINIMUM of 16 raid mobs per month. We should be seeing an average of 20 per month with 16 being the minimum and 24 being the max...but i digress
To say that "The universe is bugged" in a Emu is irrelevant. To compare the number of raid mobs that spawn to flipping a coin and it coming up heads or tails does not match the problem at hand. You would have to take 4 coins put them together and then flip them every second for 4 days. Then you would have to take into FACT that "Classic Content" guaranteed mobs spawned within 7 days...so your 8th and 9th day would by reference always come up SPAWN.
A month does not work for you? Ok lets take it based on 365 days with a total number of spawns within a year for 1 mob. 1 Mob is on a 5-9 day spawn that means your HIGHEST possible spawn for a single mob in a year is 73 times and your LOWEST possible spawn for a single mob is 40. The average is 56. OMG! see we get better than 1 spawn per week!
But that is where you are wrong. On live the number is GUARANTEED 52 times if the mob is killed within 1-2 hours and with it respawning on server reboots.
But but..we can get it up to 73 times! Again this is HIGHLY unlikely that we will see a single boss mob spawn 73 times in a 365 period. Just like it will be high unlikely that we will ever see 20-12 boss mobs within a 30 day period.
Point is that we are all cheating ourselves. The problems with the spawn variance are obvious and by improving the spawn variance to be more in line with true "Classic" this server will be a better environment.