Thread
: Game Mechanics:
Ridiculous Critical Resist Rate for Necromancer Lulls
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07-03-2013, 12:59 AM
Treats
Fire Giant
Join Date: Feb 2010
Posts: 981
I think koros is right. There shouldn't be a difference between a critical resist and a regular resist on the lull spell line. Any resist should probably cause aggro making the spell line nearly useless (classic).
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