I was agreeing with you about lull not being that useful Nilbog. I was just under the impression that originally a "resist" from lull was the same as a "critical resist" is now, and that if the spell was resisted the mob aggroed. Therefore critical resist was added to make lull more useful, by virtue of the fact that a critical is a somewhat rare event even worse than a normal (non aggro resist).
Am I incorrect? I didn't use lulls that often, but played with classes who had them.
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