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  #143  
Old 06-29-2013, 07:18 PM
Rapidwave Rapidwave is offline
Skeleton


Join Date: Jul 2012
Posts: 15
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Quote:
Originally Posted by t0lkien [You must be logged in to view images. Log in or Register.]
I don't understand this, honestly. Modern MMO's are dumbed down, cheesed, and trivialized in the extreme, and this by design. They are just much easier to get into (because they are shallower and much easier)! Accusing EQ of being simplistic compared to modern MMOs is the height of irony. No other game before or since has such synchronicity and subtlety of class interaction, and depth of item design. Maybe what they really mean is they find the game's graphics simplistic, don't like that every class can't do everything they want, it's the antithesis of action RPGing, and doesn't hold their hand every step of the way. And fair enough, I wouldn't argue with that either.
Had nothing to do with graphics or having their hand held, that's the only part they enjoyed. They enjoyed the open world / no maps / danger, ect.. however, the novelty of that wore off by level 25.

They didn't enjoy killing the same creatures hundreds of times per hour with no real threat of dying, combined with only using auto attacks and watching numbers. (let's be honest, it's hard to die outside dungeons in a group)

They've never played Everquest before. They don't count items as abilities, they just found the game simply boring, put on auto attack, click backstab once every few seconds, that's all 1-60. They complained that melee classes have no depth compared to modern MMOs, and I honestly agree. I warned them about making one as their first character, but meh.

I enjoy EQ, but I'm not going to sit here and say it has the highest difficulty cap out of every MMO ever made. IMO, every MMO is pretty damn easy compared to most games.