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  #183  
Old 06-27-2013, 06:42 PM
Nalir Nalir is offline
Large Bat


Join Date: Dec 2011
Posts: 14
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Quote:
This server's core philosophy is to recreate and preserve the EQ classic experience.
I agree!

Already level 4 here, so I have the right to speak...

Was it fun when Velious had arrived to spend a whole evening trying to get on the boat and wait 30 minutes for it? No. Was it fun to arrive there on a pvp server, slip past the enemies and get killed by some random druid? No. Was it fun to end the evening, and the next evening trying to get my corpse back, getting corpse camped forcing me to log off again? No. But did those aspects drag me to this server, even on blue? Yes.

Partly the bad things about Everquest classic is why we come to this server I guess. The rough and unforgiving parts about the game created a community which just was amazing.

I spent about two weeks trying to learn how to solo in Plane of Growth, lost two levels, simply because I was curious, and because in theory I could solo the mob which dropped a warrior breastplate for a guildy from Da Bashin' Iggles. Still took a half a week to get it for him when I finally understood how to succeed there. And what did my friends do for me? Skip sleep if needed if they could help me with an important item/quest/etc.

I disagree with people advocating making it easier for players by implementing things that seem fine, make it more fun and easier, but isn't that the Sony mindset?

Let's recover from death with all spells still memorized? With all gear still on? Let's allow maps since people who wants maps can still use a second screen?

The reason I play here is because this IS classic EQ, and that draws me to it. And probably many others. I don't look forward to making things easier and more comfortable, Sony tried that and turned it into a boring game worse than any other MMO out there.

*edit* I played Everquest live for a few months and even paid for it. Got a cleric up to max level within a month, tried to play a bard but all good things about them got changed, like not being able to start to start charm before charm wore off, to protect people from wasting mana, but they were bloody overpowered pullers. Monks were an urban legend, haven't seen a single one. Every player had all stats maxed, even a warrior had CHA maxed.

Pong is more fun than Everquest live atm. Or any mass market MMO. */edit*
Last edited by Nalir; 06-27-2013 at 07:27 PM..