Quote:
Originally Posted by Lojik
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1.1 seconds, but then add in the recast time, and needing to stop, as well as taking up one of the spell slots. The debuff is slight, but everything helps. Yes the quest is tough at low level, but I have seen the mq for sale.
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Not to be an intolerable nitpicker, but the recast time is irrelevant if you're just using it to pull in a quad situation (in which you just cast it once and then run to find the next monster or bunch them up), and spell slots are not in incredibly high demand for quad-kiting wizards. Also, the debuff is irrelevant for magic-based AEs, which is what you're using most of the time.