The original idea was to have it be more fair by having interclass duels, but it seems like there is a lot of interest in larger battles which i like too so..
If we can get some agreement on how to have a larger battle in the arena area or work something else out, we can /random 6 to determine the number in next weeks battle and then assemble a small team over the week to put forward
In the case of a duel, you could have your alphabetical list of classes.. /random 14 - to decide next weeks class, giving guilds a week to prep, if the same class is rolled twice, reroll
Seems like it should be no holds barred at first, with agreements on tactics to be outlawed based on precedent. I also think it should be a "better luck next time" contest so that there is absolutely zero possibility of QQ. I say that with one warning about having to police outside buffs and make sure to have mad dispells at the beginning of each fight.
I would say individual contests should be 2 out of 3 wins. I don't know of any tournament structures, but I'm sure there is one already made we can burgle.. Someone here know of a way we can determine a winner fairly between 3 or 4 or 5 guilds? An expandable tournament structure?
More ideas!
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