Missed a few pages in the middle of this thread but I am going to mention incase no one else has, the books did not come out with Luclin. They came with PoP. I wasn't really a fan of them being a wizard, they cut into my translocation revenues. However, I didn't mind PoP as a whole and I didn't mind the Nexus scions and ports that I think came with Luclin. Those ports were only every 15 minutes and depending on where you wanted to go it could take up to 30 minutes just to get the closest ports and then run more.
The thing about the books is it killed a lot of interaction as far as talking with people to get ports. Also making travel that easy for anyone really makes the world feel smaller. One of the things I really hated about EQ2 was that everything was just a bell click away.
Quick recap of other thread items. I think AA's were awesome. They gave you a reason to play a character more and let you advance your character in interesting ways. I don't think they broke any classes, just cause they allowed bards to do pulling doesn't mean that monks no longer did. Also a group of wizards manaburning mobs that were 2 expansions old was not a big deal. You could form a high end tank and spank group to kill Kunark mobs. Manaburn was not practical for progression Luclin or even Velious mobs. Ssra was awesome, VT was boring as hell but loot was nice. I liked a lot of the ideas of the zones like the Grey, didn't really have strong feelings about the cats.
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60 Wixxor - Atmas
60 Paladin - Opmeter
54 Rogue - Ories
Some other toons
Formerly of TZ
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