I liked how they moved away from the ranger being a weak melee druid to more of a scout / archer. They are still portrayed as a light armor dps class, but their ability to deal serious bow damage, especially while hidden is so cool. Add in some nature based attacks and the ability to charm animals, and they are a super versatile class that is great for an explorer / solo type of player. The different defensive stances allow you play a variety of styles like archer, melee dps, or evasive.
Also, I thought it was cool how rogues deal huge damage while being "stealthed" or hidden, much like using sneak in EQ. They remain hidden until they grab aggro and are attacked.
The attack system was really cool how you could exploit mob weaknesses through certain attacks. The chain attacks and counter attacks were really neat. Classes like rogues could create opportunities by distracting the mobs allowing group members to exploit various weaknesses of the mob.
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