Quote:
Originally Posted by freakyuno
[You must be logged in to view images. Log in or Register.]
Verant actually never intended people to "pull" at all, and "split pulling" ended up being a function of a broken internal system to reset mobs on player death. Over the evolution of the game it became a valid strategy and they endorsed it and started to design around it, but "pulling" was never part of the original design or the intent of any class to perform.
|
Hence EQ2 mobs being tied together and being unkiteable and crap?
Why the hell did they create the lull spells if they never intended people to pull/split though? Harmony, lull, etc. Just to pass by mobs without the use of invis/ivu? That seems unlikely.