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Old 06-25-2013, 08:50 AM
falkun falkun is offline
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Originally Posted by t0lkien [You must be logged in to view images. Log in or Register.]
Fading Memories for example on the Bard fundamentally changed and trivialized aspects of the class; dumping aggro was a Monk's main ability and it gave a better version to Bards i.e. it simultaneously messed up two classes
Monks should NOT have been the primary pullers, FD as a mechanic was never intended to provide split pulling, but it worked out that way.

http://www.afterlifeguild.org/Thott/FD.php
http://www.afterlifeguild.org/Thott/Fading_Memories.php

If you think FM did not have its drawbacks, you're wrong. FM costs 900 mana, for a class that cannot make any use of mana regen spells or items (remember when AA shipped with Luclin, FT still did not function for bards), and bard meditate skill is stuck at 1. Also, at 60 I have ~1400 mana, I couldn't even FM twice. The only bards who could would be TMO bards with BIS, and even most of them couldn't FM twice. That may change a bit with Velious and then Luclin loot, but with the slow mana regen, you aren't FMing for group exping much.

While some AAs definitely broke the game (think mana burn), Fading Memories was a tool given to return a class to its rightful place as supreme puller as the need for resists waned. Throughout classic, monks went from being a DPS class to being DPS, puller, and tank. Other classes rightfully got pissed off as monks overshadowed them on every aspect of the game. Monk CC was better than enchanters and bards, monk tanking was better than non-defensive warriors and strictly better than knights, and monk DPS damn near rivaled rogues. See this thread about how OP monks were in Velious.