Gadwen it is true that you are able to buy all of the weapons in PS2 if you were to throw down $250, but the reason I say that it's a balanced system is the fact that that does not make you superior. The game is all about getting attachments For your weapons, and THIS CANNOT be bought, it must be earned through in game XP.
Like I said, I'm not sure how you would make this system work in an MMORPG successfully, but i'd wouldn't mind some developer trying.
It happens to be the best micro-transaction system that I have seen implemented.
I never liked the idea of micro-transactions, but after seeing PS2's model I think that they can work.
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