Not all Free to play/Micro-transaction models are actually bad. I was against the idea as it started to get influence here at first. But I have spent a lot of game time playing Planetside 2, have about 150 hours logged. The Transaction model they have setup there is actually really good. Every weapon available to someone who just throws $100's of cash down is available to any player via Cert's in the game. I know MANY players who are near max level and have not spent more than $15.
It really all depends on how they setup the microstransaction system. If it's pay to win. Then every whale who throws down $250 on a triple station cash day is going to be miles ahead of the pack. If they were to somehow follow the Planetside 2 style microtransaction system, I'd be more than happy.
I'm not exactly sure how you would convert it over to a Fantasty/RPG genre, but I'm sure people can come up with some ideas.
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