Thread: Game Mechanics: Initial Aggro/Hatelist Missle Lock
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  #15  
Old 06-19-2013, 04:02 PM
Yibz Yibz is offline
Kobold

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Join Date: Apr 2011
Posts: 105
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Sirran is non KOS so it wouldn't affect him, but I digress. This is a serious problem that totally changes the way the game should be played. Trains should actually be dangerous. Swarm kiting should work. You shouldn't be able to aggro mobs to have the rest of your group run through safely. Please fix this in the name of classic EQ.
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