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Sonic Bats in Solb
hahaha !
Absolute awesomeness, Sonic Bats in SolB now have a 5+ second stun upon melee combat! This is not classic, but very fun! I suggest changing all NPC stuns to this mechanic, but clearly this isn't classic (Nilbog darn you!!). No complaints, but FYI. |
I would be inclined to agree the stun is a tad bit absurd at the moment after that last bats fix.
I don't remember it ever being as bad as that on live. |
Then you guys have really foggy memories.
http://eqbeastiary.allakhazam.com/search.shtml?id=3269 Quote:
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That's the proc the bats used. |
Sonic bat stun on live was rediculous, pulling and tanking them was a nightmare to most.
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This is very much classic, those bats were always a pain in the ass with that friggin stun. Tanking these things were always a nightmare, and as stated it could be worse. Why were this buggers a bitch? They would stun and aggro wipe themselves - typically heading for the healer that was spamming something on the tank.
Ogres FTW! |
Ogres take the stun because its a spell not a melee stun. I soloed bats for like 5 levels on live on my monk in the lower 50s, and I do not recall them chaining stun 5 times over like they do here. I've died to a single bat on here from full hp b/c it stun locked me until I was dead and could not cast FD.
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I think the problem is just that procs occur a lot more often on any emu server than live. Mob procs, PC procs, etc.
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That would make sense Reiker. The proc rate on those bat stuns is riiiiidiculous.
I love resisting 3-5 stuns in just as many seconds. |
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