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An END to Raid Camping
Im sure I'll get flamed for this, because it's the internet and all that jazz. Even with all my spare time at work today, I cant be bothered to sift through all 23 pages of text, when the solution so ridiculously simple. I did see it mentioned once or twice though, seemingly ignored. There doesnt need to be lots of rules and paperwork and all these schedules. So here it is, your solution.
STOP CAMPING, just STOP IT, and it ends, its really that easy. ;) 'But then some other guild will just come in camp' To that I say, this has become such a big issue, any guild who decides to recreate this mess, should be disbanded and have everyone banned ;P Anri D'Vierren, Teir'Dal Enchanter |
This is so much better than the 23 pages of suggestions.
I'm impressed. I suggest using this methodology to stop crime and war. You have my prayers. |
OP is right, it is that simple ...
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Dedication = gear, that's how eq1 works
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I have every planar item i want, and i camped raid mobs for exactly 0 days 0 hours 0 minutes and 0 seconds.
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Camping raid targets = too lame to get them the normal way ;)
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That's a brilliant idea, I wish someone had thought of it before.
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I foresee 20 pages of uselessness followed by an inevitable relocation to RnF.
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Instance everything. Once in a guild everything is instanced.
Used to get sick of seeing a mage camping guards in FP, fuckoff. This is my nostalgia not yours! Instancing would mean I could camp those guards without competition. |
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Instancing would solve the drama, but the game would lose a lot more. I do agree the camping should end. |
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