![]() |
Damage Over Time Spell
When I first cast a DoT spell on a target that I begin to kite, the damage is consistently reduced until either the target comes into melee range and either hits me or I cast another spell on them. For example, my dot was doing 8 damage instead of 13 until one of these actions were taken. I tested this repeatedly with the same result. They are able to partially resist dot spells I know, but this doesn't make sense.
|
AFAIK, working as intended.
Quote:
|
This doesn't get removed until after Luclin.
Quote:
|
| All times are GMT -4. The time now is 08:49 AM. |
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.