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I posted something informative about MMO's
And it was deleted! Why?
MMO's are plagued with UI clutter far far to many buttons. Boxes and bars. Screenshots of EQ2, WoW, Eve, all I see is buttons and bars. EQ classic was the best 1-2 hot bars tops and you could play the game with 1 or 2 chatboxes. Whats up with 8 plus hotbars, raid UI's, heal UI's, 3-4 chatboxes. Rows of item boxes. Maps, radars. All the "flashing alerts everywhere". IMO Minecrafts UI is the ideal to strive towards ;p 1 hotbar an attack and block option. It is the macintosh of fantasy gaming UI's. All other functionallity can be added through items or equipable spells/scrolls etc. Please do not censor this incase any young budding MMO developpers are trolling RnF today. They must know! |
runfromlevel is a troll ignore him
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customizable chatbox are indeed a neccecity, but it seems people are desiging whimsically instead of around a "concept".
Oh we'll just throw another button on for each expac and every 10 levels. Rather then saying "this is how a character will play and this is the interface we need to support it" and sticking with that concept. |
And yeah I still think UI's should remain flexible and allow people to add on to them. So I'm not trolling for the minimalist approach 100%. Just mad because its such a pain to play MMo's without an F16 cockpits worth of information slamming covering up the pixels.
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Boo i even like how minecraft implemented the map =p you have to look at it on screen when you bring it up and it actually cartographs were you were.
***I SWEAR to god i'm posting no more until an actual informative reply or real troll (other then STFU) i just cant abide the no edit feature in RnF |
no one is listening to you
shut up |
OP = troll
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Classc UI or not classic
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Quote:
I like the idea that in minecraft for example you have to actually hold your compass. I am just advocating realism and minimalism in MMO design and wondering what people think. I guess I really may truly be 1% of the population when it comes to my tastes in huds. Thats ok... just really suprised so far no one likes a "light hud" with most of the information in the 3d environment or memorized or tied to specific objects. If a really good classic UI was an option I would try that, otherwise I probably would stick with a velious UI. I use titanium with 2 hotbars and 1 open window and the rest minimized. I really do not need to see my damage rolls or /ooc so that goes to a minimized window. In EQ spell resists and lands are the most critical chat information other then group/shout/raid/guildsay. |
If you have ever played wow, especially the pvp, theres a lot more to it than pressing just auto attack and casting 1 or 2 spells. Id use a minimum of 3 full bars of spells in an arena and sometimes even more depending on the class combos and situations.
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