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-   -   Spells: Rapture Immunity (/forums/showthread.php?t=82894)

Splorf22 08-28-2012 11:59 PM

Rapture Immunity
 
So I have been attempting to kill some bosses duo and it seems quite a few of the mobs are immune to Rapture including Korocust, the Protector, and Emperor Chottal.

Checking mqemulator it seems that only the protector should be so immune:

http://mqemulator.net/npc.php?id=89144
http://mqemulator.net/npc.php?id=89001
http://mqemulator.net/npc.php?id=103219

What source are you using to flag charm/mez immunity? I googled decently but I wasn't able to find anything on rapture immunity for Korocust or Chottal, but perhaps I'm looking in the wrong places.

Splorf22 08-30-2012 12:43 AM

I MUST RAPTURE EVERYTHING

Nirgon 08-30-2012 02:54 AM

It has a -300 thru -400 resist check (depending on target level vs you) like lure line but on magic.

CrystalBlue 08-30-2012 10:56 AM

Quote:

Originally Posted by Nirgon (Post 716644)
It has a -300 thru -400 resist check (depending on target level vs you) like lure line but on magic.

Quote:

Magic (-1000)

or did that change between 1999 and 2002?

Nirgon 08-30-2012 12:12 PM

The reason I can tell you that the lure check / rapture check line is accurate is during planes of power, players could get 400 resists. Lures and even rapture started getting resisted, you may be able to find someone who played more in this era than the couple months I played a few time geared accounts that were transferred from the Legends (Stormhammer) server to Rallos. I posted resist values of a number of enchanter spells, including values for ones deemed "unresistable" from leaked gold code @ time of Velious, therefore it is not an opinion. It was also confirmed by a dev of that era.

CrystalBlue 08-30-2012 01:03 PM

Planes of Power you say? My above post is from spell data during that era. Early in that era. Lure line is -300 in same era.

Are you saying a toon with 500 MR in PoP era should be able to sometimes resist Rapture? This can be tested.

Nirgon 08-30-2012 01:10 PM

That should be the case on EQMac along with lure spells, never played there though.

It's -300 to -400 depending on +10/-10 levels.

Then given that you still need to get a "roll" of 135 to beat it in pvp, check my PM.

Try it with 535 MR a few times, should definitely be attainable.

CrystalBlue 08-30-2012 02:01 PM

500 is cap

Nirgon 08-30-2012 02:24 PM

There's also an issue here I see where it says "immune to the stun portion of this effect" but it will mez the mob anyways. I did not play an enchanter enough to say whether being immune to stun is enough to constitute not mezzable. It's very likely that there may be the case there are mezzable and unmezzable mobs immune to stun and I seem to recall it. I am happy to admit I know zero in that department, but it's worth a look.

Splorf22 08-30-2012 11:55 PM

In my experience Rapture is unresistable unless the mob is flagged immune to mez. For example, the spore king and his reavers are quite resistant - maybe 66% of normal spells without tash - and I have never ever had one resist rapture in probably 50-60 casts. On the other hand IIRC the Azaracks in Plane of Sky will resist Rapture despite being L53.

I'm just asking why Koro and Chottal are flagged immune to mez when they aren't in the mqemulator database. (Koro of course is a bit tricky as he was changed during the revamp).


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