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Question concerning DoTs
Is there a max limit on DoT spells? I see that on the wiki it says "adds 1 poison counter" or something along those lines, but I can't seem to find out what the limit on disease / poison counters is if there is one at all.
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I think you cannot stack similar dots, or the same dot from multiple people.
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Unsure what your question is but I'll try.
PR/DR counters don't really have anything to do with spell stacking. NPCs have the same number of slots available as a PC -- 15. There can only be one spell line active at once on an NPC. Two different Druids cannot both land Swarming Death, it will just overwrite depending on level. A player of your class would be able to give you more detailed information of what active DoT's you could have on a NPC that do not have stacking issues. |
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I thought poison counters were related to the amount of times/strength of cure spells? IE a poison dot with counter 5 will take 5 casts of a level 5 cure poison.
As for stacking, some spells just don't stack with eachother. Spells of the same spell-line won't of course, but you might run into other stacking issues with a Shaman, Druid, and Necro in the group at the same time. I don't know for sure tho. |
Er, shaman dots stack on P99. I regularly use Envenomed Bolt and Bane of Nife stacked. Just ask Blazinelz if it's effective strategy or not =D.
There was a big to-do about it earlier this year; shaman DoTs of the same line definitely stacked in classic EQ, and we came up with enough proof that they implemented it here. |
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As you say though, Shaman do enjoy a benefit on poison dot stacking that is not completely shared by Druids and Necros. I believe for those classes, only the highest level dot (meaning the best possible dot of that dot family) will stack with other dots of the same line |
Winged Death for druids, while still a "swarm" line spell, will stack with the 49 and lower versions of swarm dots especially useful with free "Drones of Doom" from vambraces/bracers.
Same spell/level caster DoT stacking came after Velious, if the mob had enough room after all the debuffs people threw on them. |
Hmmm. Does this mean a necromancer duo would be incredibly ineffective?
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You can split up duties and nuke/tap when you have extra mana... 3 would be incredibly ineffective...
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