Project 1999

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-   -   Re: serverwide /ooc & /auction (/forums/showthread.php?t=7779)

eqdruid76 05-18-2010 12:31 AM

Re: serverwide /ooc & /auction
 
This isn't really a rant or a flame. It's a tasty critical sandwich. Nom nom nom.

First, thanks to the admins/devs for your time, your effort, and your money to make P99 as close to early EQ as possible. Those efforts are appreciated.

Now, the fun part. I speak for a lot of players when I say I'm more than ready for /ooc and /auction to be zone-specific, rather than server-wide. There are enough active players at this point. It's time for us to take our gear to EC, or GFay, or wherever it's going to happen, and make this a truly classic server. The trade-zone atmosphere is a very large chunk of the classic experience that we're just not getting here. Limit the perverse spamming, nerd-debates on religion, politics, has-been martial artists, and whining about raid policies to one zone, not every zone. I suppose to put it more bluntly, server-wide chat undermines what you've set out to achieve with the afore-mentioned time, effort, and money, and as a result, the spirit of your project. I'm sure a lot of very "vocal" folks on here will disagree with this, but I really don't think they're even looking for a live experience, or perhaps have no idea what a live experience is.

That's honestly my only real beef with P99 at this point. There are hundreds of other little nitpicky things, but those are getting worked on and fixed with every patch. I can even forgive the boats, because let's face it, those were always broken on live as well. This server has come a long way in what, seven months? Gets better with every patch. Always room for improvement, though. And an absolutely monolithic improvement would be the removal of server-wide chat.

Lazortag 05-18-2010 12:37 AM

I have never heard this idea suggested before!!!!!!!!!!!

Sadface 05-18-2010 12:39 AM

Are you a dumbass or do you just play one on the internets.

eqdruid76 05-18-2010 01:19 AM

Quote:

Originally Posted by Lazortag (Post 62014)
I have never heard this idea suggested before!!!!!!!!!!!

Precisely, Robin.

eqdruid76 05-18-2010 01:20 AM

Quote:

Originally Posted by Sadface (Post 62017)
Are you a dumbass or do you just play one on the internets.

We're purposefully being assholes to get a negative reaction from total strangers....we're all dumbasses here.

Kowie 05-18-2010 01:34 AM

i think the global chat helps new people know its populated. im sure you see people everywhere - i ahve to tell you that as a australian time zone player, i dont see people in freeport, and i *maybe* see 2 people in east commandlands. probably both AFK.

keep the chat.

eqdruid76 05-18-2010 01:42 AM

Quote:

Originally Posted by Kowie (Post 62027)
i think the global chat helps new people know its populated. im sure you see people everywhere - i ahve to tell you that as a australian time zone player, i dont see people in freeport, and i *maybe* see 2 people in east commandlands. probably both AFK.

keep the chat.

1). /who all

2). So you go to the zones that are populated, just like we did on live.

3). There's more than 2 people in EC. "Orc 1 and Orc 2 are camped, thank you", and all...

Bleh, I'm in a contrary mood tonight. Sorry about that.

eqdruid76 05-18-2010 01:44 AM

I guess another solution (the one Sony came up with, at any rate) would be to enable chat channels. Not at all classic, but neither is serverwide /ooc and /auction...

Yinikren 05-18-2010 03:03 AM

I think chat channels are broken on EMU, but I'm not 100% sure.

And I don't know about abolishing global ooc entirely, but I'm all for 1-2 messages per minute for EVERYONE because, as I've said before, NO ONE NEEDS TO TALK THAT GODDAMN FUCKING MUCH IN OOC.

Thank you.

Ihealyou 05-18-2010 03:34 AM

I know at least stormhaven has working chat channels


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