Project 1999

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-   -   Spells: Harmtouch not refreshing on Death. (/forums/showthread.php?t=6960)

LordKainzo 05-03-2010 10:17 AM

Harmtouch not refreshing on Death.
 
As previously stated in game, the Harmtouch ability for Shadow knights is not refreshing after you die. This had the same logic of Lay on Hands refreshing after a Paladin's death as well.

I made an entire guild devoted to Rallos Zek and PvPing with the harm touch ability on higher players (even though they resisted most of it) we were able to recast after we died immediately.

Xumosa 05-03-2010 10:24 AM

Quote:

Originally Posted by LordKainzo (Post 55194)
I made an entire guild devoted to Rallos Zek and PvPing with the harm touch ability on higher players (even though they resisted most of it) we were able to recast after we died immediately.

that would actually be pretty funny..

LordKainzo 05-03-2010 10:25 AM

Disposable Heroes :) Not only am I an avid metallica fan but being from EverQuest, it was a great guild to take from EQ to WoW... despite WoW not having shadow knights and ultimately being the bane of all life on the planet.

Deathrydar 05-03-2010 11:12 AM

I don't ever remember Harm Touch or Lay On Hands refreshing after death. I always remembered that it was on a hard timer of a full in game EQ day and that was that.

LordKainzo 05-03-2010 12:00 PM

Even after Kunark it still refreshed after death, it was very late into SoL/POP that they changed it, the exact time, I don't remember, though I believe it was in conjunction whenever they added AA abilities to lower the refresh time. (that would make logical sense at least.)

Deathrydar 05-03-2010 12:36 PM

The exact time was a Norrath day, which is 74 minutes I believe.

LordKainzo 05-03-2010 01:21 PM

Quote:

Originally Posted by Deathrydar (Post 55234)
The exact time was a Norrath day, which is 74 minutes I believe.

Yep, or if you died, it was instantly refreshed :)

Danth 05-03-2010 02:59 PM

Known issue that came up some months ago.

Historically, LoH/HT refreshed on death on normal servers, but always had the full timer on PvP servers. As such, either way of implementing the ability could be regarded as 'correct'.

Danth

girth 05-03-2010 03:56 PM

Since this a pve server, I'd vote for refreshing it on death.

Kainzo 05-03-2010 04:19 PM

Quote:

Originally Posted by Danth (Post 55316)
Known issue that came up some months ago.

Historically, LoH/HT refreshed on death on normal servers, but always had the full timer on PvP servers. As such, either way of implementing the ability could be regarded as 'correct'.

Danth

It did not have a historic refresh on PVP servers. This is the server I played on in CLASSIC/Kunark (not in Veilous though)... I'm 100% sure on this, if I can dig up screenshots or logs, I will.


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