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Jify 11-07-2009 10:57 PM

Summary Of Magician Issues
 
UPDATED: NOVEMBER 24, 2009
UPDATED: July 7, 2010

These are all over the place. Figured I'd condense them. Cheers!
(Note: Corrected bugs will be in Green & Italic.)

Pets:
  • Water does not regen faster than other pets.
  • ]Air does not seem to have increased avoidance (should be similar to monk).
  • Water is not extremely resistant to Poison.
  • Fire is not extremely resistant to fire.
  • Earth is not extremely resistant to disease.
  • Air is not extremely resistant to cold.
  • Pets lvl 24+ should dual wield when given weapons, at lvl 39 they should dual wield without weapons.
  • Pets do not dual wield until lvl 49. (they only double attack with primary weapon)
  • Air stun, fire DD, and water DD seem to be a proc, not a casted spell.
  • Pet spells from 39 onwards should have 30 hp/tick regen. Currently they only have 6(Added: November 9th, 2009)
  • Level 44 Fire Pet hits for less damage than other level 44 pets.

Spells:
Abilities:
  • Research skill should be limited to (level -15)*5


That's all I can remember at the moment. Will add to this thread as they show up.

Goobles 11-08-2009 06:12 AM

29 ds is broken as well.

emubird 11-08-2009 07:32 PM

research
 
Since some of us magicians have been able to train research unrestricted by level all the way to maximum on our server, I would recommend that the skill not be restricted per level at this point. Doing so would give current max research magicians an unfair advantage over other magicians.

FatMagic 11-08-2009 11:33 PM

Yep Damage shield doesn't work... some mage cast Inferno Shield on me, and it didn't do a thing.

Aeolwind 11-09-2009 01:21 AM

Phantom armor? Checking, but I don't think those were classic.

Goobles 11-09-2009 02:54 AM

Do away with it, but fix our other issues in the process plz.

FatMagic 11-09-2009 09:18 AM

Yah I played a mage during Classic, and I don't believe the Phantom Armor mana regen bonus came until post-Luclin. Will research this a bit more.

Jify 11-09-2009 09:30 AM

Quote:

Originally Posted by Aeolwind (Post 3125)
Phantom armor? Checking, but I don't think those were classic.

Phantom armor is a buff-line that increases the HP REGEN of the magician. I think you may be thinking about the "Summoned: Phantom Plate/Leather/Chain" spell that was available during the Luclin Era. Similarly named, but very different effects.

Sorry for any confusion. I'll be more specific in the future. :)

guineapig 11-09-2009 05:28 PM

You guys were given pet heals on this server???
That explains a bunch

jendor 11-10-2009 02:28 AM

The phantom armor line was in classic but it did not give regen at all. It was added because mages complained about how useless it was compared to the shieldskin/rune line of other int casters.

edit: http://web.archive.org/web/200105070...asp?SpellID=65

Also, the summoned magical items did not have clicky effects (gaze, dispel magic, etc.)


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