Project 1999

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-   -   Game Mechanics: Erud's Crossing Boat Issue (/forums/showthread.php?t=64236)

Cecily 02-09-2012 09:25 PM

Erud's Crossing Boat Issue
 
The boats going to and from Erudin collide with each other's path at approximately loc negative 4150, positive 1600.
This results in the character ending up on the boat going the opposite way or being kicked into the ocean.

phobus 02-11-2012 01:36 AM

Just had this happen to me. I was riding the boat from Qeynos to Erudin, and the one I was on collided with another around -4621, 2623. I got pulled onto the Qeynos-bound boat, tried to get back onto the Erudin-bound one, and failed.

Ambrotos got me safely to Erudin (thanks again!) but I figure I'd bump this anyway.

nilbog 07-13-2012 03:22 PM

Fixed, pending update.

Edited the Erudin->Qeynos route to how it should run.

http://www.steveprutz.com/eq/images/...ssing_maps.jpg

Previously, the Erudin boat would return on the same path from which it came, causing boat collisions.


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