Project 1999

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-   -   Loom in Freeport?? (/forums/showthread.php?t=62044)

Flunklesnarkin 01-23-2012 06:28 AM

Loom in Freeport??
 
Hey all a general question..

Is there suppose to be a Loom (tailoring) in freeport anywhere in classic eq?? IDK because im not the most knowledgeable on eq so didn't want to submit a bad bug report heh.

I searched every square inch of freeport (twice) and wasn't able to find one.


inb4 use a sewing kit noob...


yah yah.. could always do that... i just usually like to use the stationary tradeskill containers when i skill up my crafts... so i dont have to lug around a container.

Flunklesnarkin 01-23-2012 06:52 AM

Such a dork but i finally found one lol


It's on the second floor of Velithe & Bardo's Imported Goods in East Freeport.


Updating the wiki.. nothing to see here.. move along ;p

Smyd 01-23-2012 07:11 AM

persistence always pays off :) always appreciate everyone that takes the time to update the wiki. so thanks!

SyanideGas 01-23-2012 07:19 AM

WHAT HAS BEEN SEEN CANNOT BE UNSEEN...
;D Glad ya found it buddy!

Flunklesnarkin 01-23-2012 07:21 AM

On a side note.. the silk swatch combine is not no fail.. i updated the wiki as well


46 cleric with 166 wis and 21 tailoring

100 combines failed 4 so (200 silks used)

so 4% fail rate amirite?

Estu 01-23-2012 10:31 AM

Just FYI, large sewing kits are the best bags for newbies to use, so it's definitely in your best interest to "lug around" some. Only 0.4 weight, but eight slots that can hold giant items. Pretty much a lighter backpack.

doacleric 01-23-2012 07:06 PM

Quote:

Originally Posted by Estu (Post 531792)
Just FYI, large sewing kits are the best bags for newbies to use, so it's definitely in your best interest to "lug around" some. Only 0.4 weight, but eight slots that can hold giant items. Pretty much a lighter backpack.

Just don't accidentally hit "combine"!

Estu 01-24-2012 09:56 AM

Quote:

Originally Posted by doacleric (Post 532263)
Just don't accidentally hit "combine"!

Just to be clear, though, this is not actually a threat, as 'combine' will not do anything unless you have an exact tailoring formula laid out in the bag with nothing extra or missing.

doacleric 01-24-2012 07:12 PM

Quote:

Originally Posted by Estu (Post 532853)
Just to be clear, though, this is not actually a threat, as 'combine' will not do anything unless you have an exact tailoring formula laid out in the bag with nothing extra or missing.

Sorry, I didn't know that was the case on this server. Back in classic days, everything in the bag would poof if you accidentally hit combine.

Flunklesnarkin 01-25-2012 12:37 PM

Quote:

Originally Posted by doacleric (Post 533424)
Sorry, I didn't know that was the case on this server. Back in classic days, everything in the bag would poof if you accidentally hit combine.

wow that would have been lame lol... i hit combine on accident a lot or double click it heh.


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