Project 1999

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-   -   NPC Spawn Issue: SK--a hermit (/forums/showthread.php?t=613)

lyyfeleech 11-05-2009 02:49 PM

SK--a hermit
 
One of the most classic hunting spots early twenties. a_hermit in SK. Spawn time should be 2 min exactly. HIs lvl and loot are same as classic just the spawn time has changed.

http://eqbeastiary.allakhazam.com/search.shtml?id=3311

Several posts here going back to 2000 that confirm

Smashed 11-05-2009 05:22 PM

Yeah, noticed this myself. It was 2 minutes and I can add another voice to that verification (if it even matters).

Adakos 11-06-2009 01:04 AM

agreed, a lot of spawns feel a lot longer than they are supposed to
wasnt the default rate 6 min, or 15 min, not 23 or whatever retarded high number it is now?

nilbog 11-06-2009 03:34 AM

Fixed, pending update.

Quote:

wasnt the default rate 6 min, or 15 min, not 23 or whatever retarded high number it is now?
There was an open thread in beta for 8 months or more asking if people knew specifics per zone, and particular mobs. LOTS are correct. Some of the zones I couldn't find research data on.. but I'll happily implement if people know/produce research for.

lyyfeleech 11-06-2009 08:29 AM

Nilbog I have only been here 2 weeks or so, but I can say I could not be happier with how quickly the devs are fixing items like this when they are posted. You have my(our) gratitude for sure.:)

Derazor 11-12-2009 04:34 PM

Was spawn time fixed on this to go back to the ~2 minute pop he should have?

Wenai 11-12-2009 05:02 PM

There has not been a patch yet. He still on the 6min timer.

Xzerion 11-19-2009 05:22 PM

should be resolved now

Tollen 11-20-2009 01:29 PM

was his timer changed to 2m? I only saw one account of his timer being 2m and 3-4 at 3 and half then later 6m... http://eqbeastiary.allakhazam.com/search.shtml?id=3311


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