Project 1999

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-   -   NPC Spawn Issue: 'a drowned citizen' should be highly aggressive (/forums/showthread.php?t=51795)

MrSparkle001 10-16-2011 01:26 PM

'a drowned citizen' should be highly aggressive
 
They're conning indifferent, and I'm not invisible to them. I remember these things being highly aggressive, even attacking high levels. They are undead after all.

They also used to never trigger the guards, which I haven't tested. They'd run around the newbie yard and you'd have to zone to remove their aggro, the guards wouldn't touch them.

Palemoon 10-16-2011 01:31 PM

Quote:

Originally Posted by MrSparkle001 (Post 435684)
They're conning indifferent, and I'm not invisible to them. I remember these things being highly aggressive, even attacking high levels. They are undead after all.

They also used to never trigger the guards, which I haven't tested. They'd run around the newbie and you'd have to zone to remove their aggro; the guards wouldn't touch them.

Did you /con them while you were in the water with them? All underwater stuff should con indifferent untill you jump in with them.

Lazortag 10-16-2011 01:42 PM

Quote:

Originally Posted by Palemoon (Post 435688)
Did you /con them while you were in the water with them? All underwater stuff should con indifferent untill you jump in with them.

I'm pretty sure this wasn't true in classic but I could be wrong.

I played a dark elf SK and the citizens hated me, but I remember them hating me on my less evil alts... I'm not 100% sure though. It did surprise me to not see them KOS however.

edit:

http://web.archive.org/web/200111220...how&BID=444087

This confirms that the guards wouldn't kill them and that they were kos to many people although the people don't specify their class/race.

http://web.archive.org/web/200107101...how&BID=345552

This also

nilbog 11-10-2011 11:57 AM

Fixed, pending update.

They are now kos faction. They also shouldn't spawn till Velious :P So, you won't see them for a while.


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