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Lazy Guards
For some reason guards do not save you from certain attackers.
Freeport Guards Eastern Commonlands: young pumas various snakes kodiaks lions ghouls Northern Desert of Ro: young pumas various snakes armadillos spiders scarabs Qeynos Guards Qeynos Hills: giant snakes various bats brown bears As I test more I will update this list. |
This is true for tundra guards out in Everfrost as well, they will not kill animals, but will kill orcs, goblins, etc.
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Clawspirit - if you want them to change something, you need to be specific like Beef here.
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Thank you Girth for bringing this up:
The Feerott - Oggok - entrance Guards Do not save troll or ogre newbies from Lizardmen. |
In Nektulos, the guards do not attack tree snakes or moss snakes.
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The Guards in Qeynos/Hills are not attacking anything! Fippy just sits at the gate smashing lowbies....
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yes but they are volunteers...
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Guards in Qeynos would not even attack gnolls or skeletons last night.
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I believe this issue is known guys and trying to be corrected.
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This was resolved with faction fix which was breaking lots of guards.
Moving to resolved. |
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