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-   -   SWTOR Beta -- New Build Finally! (/forums/showthread.php?t=49889)

ScaryBadAssholes 09-27-2011 04:45 PM

SWTOR Beta -- New Build Finally!
 
Pretty badass.

Basically ALL known bugs from the last build are gone....and it performs MUCH better (especially for testers using multiple GPUs.)

Eldaran 09-27-2011 04:51 PM

I've been accepted to the beta for months and have never even installed that POS on my cpu. good luck with that

ScaryBadAssholes 09-27-2011 05:06 PM

Quote:

Originally Posted by Eldaran (Post 416547)
I've been accepted to the beta for months and have never even installed that POS on my cpu

Sounds like you would know a lot about it then.

Also...you wouldn't really install anything to a CPU.

mrgoochio 09-28-2011 06:23 PM

Never even knew they took beta applications lol

Killua 09-28-2011 08:32 PM

It does seem more stable, at least my play session didn't end in a crash like the only other time I played. And I wasn't getting lag in caves.

mrgoochio 09-28-2011 08:45 PM

From what I heard, the game is basically single player minus instances and end game. Is it similar to wow in that sense where ppl will be virtually playing solo unless forced to group for specific quest or instances?

MelxDruid 09-29-2011 12:08 AM

Patiently waiting on my email, lol.

Killua 09-29-2011 12:17 AM

Quote:

Originally Posted by mrgoochio (Post 418133)
From what I heard, the game is basically single player minus instances and end game. Is it similar to wow in that sense where ppl will be virtually playing solo unless forced to group for specific quest or instances?

I'm only to lvl 6, but so far it does seem like another MMO that doesn't encourage interacting with others, which is a silly thing for a MMO to do. I haven't encountered anything that required help so far.

mrgoochio 09-29-2011 03:10 AM

Well that is the trend as of late.. rather disappointing for me. While I don't really want FORCED partying, there is certainly a difference in a game developed around soloing or partying.. Obviously EQ is designed around groups, but there are plenty of ppl that solo via kiting, pets, good CC, etc. I'd say EQ did a good job in developing their class systems to be a lot more versatile while specialized at the same time.. duno how to really say it but games these days just develop for the solo play with an almost useless group invite button to click. (obviously instances and raids excluded.. but group dynamic hasn't been developed to the extent or feeling of older games.. EQ, DAoC, FFXI, etc.)

ScaryBadAssholes 09-29-2011 07:32 PM

Quote:

Originally Posted by Killua (Post 418125)
It does seem more stable, at least my play session didn't end in a crash like the only other time I played. And I wasn't getting lag in caves.

I've never had a SINGLE crash or even a disconnect in about 50 hours of beta testing.


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