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Prahadigm24 08-19-2011 11:54 AM

Stamina for Necros
 
Hey,

1. How many HP does every point of STA yield for a necromancer at level 60? I read in the forums that it is merely 1 STA = 2 HP. Can anybody please confirm this?

2. Back in the classic days there were rumours which said it would make a difference whether you had base STA (distributed when the character was created) or STA gained through items. Is there any difference in HP output or was it just a myth?

Thanks in advance!

greatdane 08-19-2011 12:03 PM

Quote:

Originally Posted by Prahadigm24 (Post 368073)
2. Back in the classic days there were rumours which said it would make a difference whether you had base STA (distributed when the character was created) or STA gained through items. Is there any difference in HP output or was it just a myth?

That's just a myth. I never even heard that one before and I thought I'd heard them all. Anyway, it makes no difference where your stamina comes from.

Can't remember the sta:hp formulae anymore.

Doors 08-19-2011 12:03 PM

From what I was told stamina gains for int casters is really bad.

Kassel 08-19-2011 12:47 PM

Your better off putting stats into INT (or str) and gearing for HP Items. All your necro loot is heavy !!

Seaweedpimp 08-19-2011 12:54 PM

Ill check on this later

Feachie 08-19-2011 01:05 PM

Quote:

Originally Posted by Seaweedpimp (Post 368227)
Ill rape people that give wrong info later

fixed :D

Seaweedpimp 08-19-2011 01:58 PM

I only rape california girls, they squeel loudly and have pudding on the inside

Feachie 08-19-2011 01:59 PM

time to move

Seaweedpimp 08-19-2011 02:00 PM

You can only move closer.


















^ creepy

aresprophet 08-19-2011 02:03 PM

Quote:

Originally Posted by Doors (Post 368086)
From what I was told stamina gains for int casters is really bad.

2hp per sta at 50 and I think 3 per sta at 60. You're almost guaranteed to get a higher amount of HP in a given slot with a straight +HP item.

Don't forget that the whole HP=mana thing for necros does imply that a certain amount of int or mana in a slot beats out its equivalent in +HP, even with the lost survivability. ShadowBound Boots give 15 hp 15 mana but you'd still want GEBs, and a 15hp/mana bracelet is probably worse than a Supple Scale Armband even over the int softcap.

Don't neglect int/mana entirely, especially since high-end HP gear (BS Earrings, Plat Tiara, Idol of the Thorned) can cost thousands of plat more than cheap int/mana replacements.


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