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Bushido 08-14-2011 06:45 AM

2H dmg bonus's
 
can anyone confirm what the new damage bonuses of the 2H weapons are now?
at level 55 they all use to be 17, so what is the new damage bonus for weapons with delay < 27? i'm guessing 28-39 delay weapons will still be 17? and what were the 40+ delay weapons raised to?

Treats 08-14-2011 07:07 AM

[DAMAGE BONUSES; Two Hand Blunt]

(FAST) IF WeaponDelay <= 27
1.) DamangeBonus = One Handed DamageBonus + 1
* Damage Bonuses are always rounded down (ie, 7.65 = 7).

(MEDIUM) IF WeaponDelay >= 28 AND <= 39
1.) DamageBonus = One Handed DamageBonus + (Level - 27) / 4

(SLOW) IF WeaponDelay >= 40 AND <= 42
1.) DamageBonus = One Handed DamageBonus + ((Level - 27) / 4) + 1

(VERY SLOW) IF WeaponDelay > 42
1.) DamageBonus = One Handed DamageBonus + ((Level - 27) / 4) + (WeaponDelay - 34) / 3

http://web.archive.org/web/200103021...ls/damage1.php

Slave 08-14-2011 07:16 PM

Quote:

Originally Posted by Treats (Post 362261)
[DAMAGE BONUSES; Two Hand Blunt]

(FAST) IF WeaponDelay <= 27
1.) DamangeBonus = One Handed DamageBonus + 1
* Damage Bonuses are always rounded down (ie, 7.65 = 7).

(MEDIUM) IF WeaponDelay >= 28 AND <= 39
1.) DamageBonus = One Handed DamageBonus + (Level - 27) / 4

(SLOW) IF WeaponDelay >= 40 AND <= 42
1.) DamageBonus = One Handed DamageBonus + ((Level - 27) / 4) + 1

(VERY SLOW) IF WeaponDelay > 42
1.) DamageBonus = One Handed DamageBonus + ((Level - 27) / 4) + (WeaponDelay - 34) / 3

http://web.archive.org/web/200103021...ls/damage1.php

Can sombody take these numbers and come up with RFS, IFS, and Tstaff numbers for 60th level? :)

Treats 08-15-2011 12:51 AM

Level 60 Monk Damage Bonuses

Runed Fighters Staff - 12
Imbued Fighters Staff - 20
Tranquil Staff - 19


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