Project 1999

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-   -   Game Mechanics: Chain stun bugs (/forums/showthread.php?t=4493)

Finawin 03-18-2010 04:56 PM

Chain stun bugs
 
If a stun lands on you while already stunned, it will end at normal duration but you will still not be able to cast any spells until the second stun's projected duration wears off.

I've noticed this happen a lot in paw and CT.

Ignoring the fact being able to be stunlocked is retarded, so is this bug combined with the refresh rate :p

Finawin 03-19-2010 02:31 PM

Bumping to make sure this doesn't get overlooked.

nilbog 10-14-2011 09:04 AM

Quote:

Originally Posted by Finawin (Post 31752)
If a stun lands on you while already stunned, it will end at normal duration but you will still not be able to cast any spells until the second stun's projected duration wears off.

Does this still happen?


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