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so you are all fucking telling me
that with all the non-classic changes around no one on the dev team thought about redesigning lodizal at all?
>vast gigahuge ocean to work with >random spawn spots >never leaves the water/sea floor and will regen instantly on being pulled out >lodizal will damage your oxygen bar |
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I like the idea of having it spawn anywhere in the ocean.
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I like random spawns but I don't like not being able to pull him out. Turtles are not aquatic animals. I saved a snapping turtle from the road once.
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1:1 EQ is cool and all, but the alternative has so much potential.
If say, Stormfeather could spawn on any of the three islands, more akin to Quillmane. Now you benefit from track, movement speed, ranged weapons, and having a few party members present, or otherwise risk gifting it to a random player who otherwise might not even be XPing there. Even in the past, I only remember seeing the occasional player soloing the two static giants at bridge and another player soloing cougars. Otherwise, it was just pet classes at Lodi spawn. Icecla |
Iceclad has so much unused space, especially after seaworthy planks were removed. Sadly, most of it just serves as a waiting room.
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/salute |
god that's beautiful
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