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dgvoodoo dynamic light bug
Hey I've set mipmaps to on in dgvoodoo but whenever I do the dynamic player lights (Lightstones/firebettle eyes/etc) break and turn into spotlights, below is the setting that causes this and a picture of the problem.
https://i.imgur.com/zLXnvJo.png https://i.imgur.com/Q1J259e.png I know its a long shot but does anyone know how to fix this? |
Not sure this is the same issue I had, but here's a link:
https://www.vogons.org/viewtopic.php?t=84860 |
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I recommend starting a new thread in that forum. He's very helpful and responsive.
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