Project 1999

Project 1999 (/forums/index.php)
-   Green Server Chat (/forums/forumdisplay.php?f=73)
-   -   Best Items That Rot? (/forums/showthread.php?t=433285)

hagglebaby 07-25-2024 01:12 PM

Best Items That Rot?
 
What are the best items that rot with any regularity here on green? Thinking about RPing a Magpie

Toxigen 07-25-2024 01:42 PM

Typically they don't. They go for 1 dkp to a person's 6th alt.

loramin 07-25-2024 01:57 PM

I feel like KC has some good stuff that rots often. For instance, just about anyone can get a free https://wiki.project1999.com/Supple_Scale_Armband, which is pretty solid for a lower level caster.

Videri 07-26-2024 01:25 AM

Quote:

Originally Posted by loramin (Post 3694155)
I feel like KC has some good stuff that rots often. For instance, just about anyone can get a free https://wiki.project1999.com/Supple_Scale_Armband, which is pretty solid for a lower level caster.

+1 to these items and the zone of KC for rots.

Polished Steel Dirk 8/24 used to rot from people camping the Spectres in the Qeynos Aqueducts, but I'm the only person I've seen there in a while.

If Najena were active, Trazdon drops a good no-drop necro hat.

I bet good items can rot in Chardok, and if you faction up, you can waltz around in there snagging them like a magpie.

Boots of Dark Passage (SK only) sometimes rot in Kael, esp during raids.

Happy gathering!

Jimjam 07-26-2024 02:29 AM

There is a decent(?) sword (for paladins?) that can rot in skyfire.

The 20ish% haste belts rot a lot in sky.

Also a fan of the Jarsath Scale Armor set in KC.

Solist 07-26-2024 08:03 AM

The best items that routinely rot would be the lower dogs weapons in velks.

And on occasion the worst VP drops. Exe blade etc.

Not a lot rots because people have 1-20 alts to gear. Leaving a corpse leaves a time of death for your competition to find. Clearing corpses prevents people looting shit, so it's very common to destroy rotting items rather than leave it to be looted by some muppet....If you dont do this you condition the muppets to loot anything thats been sitting around for 5 mins.

It isn't a big logic stretch for some dude to see a shitty item rotting to then assume a good item is fair game when all manner of comms or logistics things could be delaying getting it looted by the right person. So we clear corpses.

Jimjam 07-26-2024 08:29 AM

Quote:

Originally Posted by Solist (Post 3694233)
The best items that routinely rot would be the lower dogs weapons in velks.

And on occasion the worst VP drops. Exe blade etc.

Not a lot rots because people have 1-20 alts to gear. Leaving a corpse leaves a time of death for your competition to find. Clearing corpses prevents people looting shit, so it's very common to destroy rotting items rather than leave it to be looted by some muppet....If you dont do this you condition the muppets to loot anything thats been sitting around for 5 mins.

It isn't a big logic stretch for some dude to see a shitty item rotting to then assume a good item is fair game when all manner of comms or logistics things could be delaying getting it looted by the right person. So we clear corpses.

To build on this, the etiquette (and I believe even the server play nice policy/rule) is to get permission to those that got the credit for the kill in order to loot anything off that body. As I understand there are punative consequences to ninja looting. Obviously punishment only comes to instances which are reported, so you can get away with the odd overlooked bonechip, but anything of any potential value you want to collaborate with the killers before looting.

Shinko 07-26-2024 05:26 PM

Good guys let ring 10 rots

Swish 07-28-2024 09:13 PM

https://wiki.project1999.com/Boots_of_Dark_Passage

Not all the time, but some of the time....if you have an SK alt, park them up :)

Rimitto 07-28-2024 10:20 PM

There's a pretty good bracer on the shardwurm matriarch that rots all the time.

There's also some good swords down at the bottom of kaesora that rot consistently.

Oh, and a nice shadowknight sword that rots all the time in qeynos catacombs. part of the qeynos badge of honor quest.

EDIT:
Quote:

Originally Posted by Jimjam (Post 3694236)
To build on this, the etiquette (and I believe even the server play nice policy/rule) is to get permission to those that got the credit for the kill in order to loot anything off that body. As I understand there are punative consequences to ninja looting. Obviously punishment only comes to instances which are reported, so you can get away with the odd overlooked bonechip, but anything of any potential value you want to collaborate with the killers before looting.

Wouldn't that be contradicting against the concept of the 5 minutes in the first place?
Theoretically speaking, you're suggesting that nobody has any right to loot anything they didn't kill, but they can after the 5 minute mark. It's pretty shitty to wait on that specific 5 minute mark, but lets say the corpse has less than 2 minutes left, would you still say that it's a non-loot affair?

The 5 minute mark exists specifically to counter-rotting, as a game mechanic.


All times are GMT -4. The time now is 01:22 PM.

Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.