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JDFriend99 02-10-2024 10:45 AM

Insanity
 
Definition of insanity: doing the same thing over and over, expecting different results.

Anyone other then the top few ever feel this way here?

:eek:

Infectious 02-11-2024 12:48 PM

Or you can mind your own damn business and figure out what to do with the rest of your own life.

Tnair 02-12-2024 02:53 PM

"This process of guiding an individual to perform more and more elaborate and complex tasks is known as shaping in Operant Conditioning. It is usually explained in textbooks in conjunction with Skinner Boxes. Skinner boxes are small glass or plexi-glass boxes equipped with a combination of levers, food pellets, and drinking tubes. Laboratory rats are placed into Skinner boxes and conditioned to perform elaborate tasks. At first, the rat is rewarded with a food pellet for facing the lever. Then it is rewarded if it gets closer to the lever. Eventually, the rat is shaped to press the lever. Once the rat learns that pressing the lever is rewarded, a food pellet does not need to be dropped every time and the rat will still continue pressing the lever. It is in the same way that EverQuest shapes players to pursue more and more elaborate blacksmithing or tailoring combinations. Moreover, EverQuest players continue to attempt elaborate combinations in the face of many costly failures." (http://www.nickyee.com/eqt/skinner.html)

its not just any insanity: its gambling

Rimitto 03-02-2024 10:39 AM

Quote:

Originally Posted by Tnair (Post 3673830)
"This process of guiding an individual to perform more and more elaborate and complex tasks is known as shaping in Operant Conditioning. It is usually explained in textbooks in conjunction with Skinner Boxes. Skinner boxes are small glass or plexi-glass boxes equipped with a combination of levers, food pellets, and drinking tubes. Laboratory rats are placed into Skinner boxes and conditioned to perform elaborate tasks. At first, the rat is rewarded with a food pellet for facing the lever. Then it is rewarded if it gets closer to the lever. Eventually, the rat is shaped to press the lever. Once the rat learns that pressing the lever is rewarded, a food pellet does not need to be dropped every time and the rat will still continue pressing the lever. It is in the same way that EverQuest shapes players to pursue more and more elaborate blacksmithing or tailoring combinations. Moreover, EverQuest players continue to attempt elaborate combinations in the face of many costly failures." (http://www.nickyee.com/eqt/skinner.html)

its not just any insanity: its gambling

my favorite part of insanity is being able to buy tink bags with all the money insanity gave me and never having to care about weight limits ever again. :cool:

dude 03-02-2024 06:07 PM

I'm not sure but if you're referring to like real insanity It makes a lot of sense Man like we would all like to get exp for green mobs .....I just don't think its gonna happen yea know we (the royal we) kill them for you know plat and items, not really to level of them, I think you know,(pause) there are other camps for that....but I think I understand man where your coming from.

BigChief 03-31-2024 12:30 PM

That is not the definition of insanity. It came from Alcoholics anonymous who said "one possible definition of insanity is..."

It would be like saying "the definition of fear is being stuck in traffic after having a bran muffin and 3 cups of coffee for breakfast"

magnetaress 04-01-2024 03:54 PM

I deliberately do the same thing expecting the same results. This is my routine. Disrupt it at your own peril.

Ciderpress 04-04-2024 02:50 PM

Yeah that is not at all the definition of insanity lol.

One other "possible" definition is when you're still kos to the sarnaks outside chardok, yet dubious inside and according to the wiki they're all on the same faction. This will drive one insane, after playing the game for 20 years and still not understanding how it works.

Ciderpress 04-04-2024 02:52 PM

Yeah that is not at all the definition of insanity lol.

One other "possible" definition is when you're still kos to the sarnaks outside chardok, yet dubious inside and according to the wiki they're all on the same faction. This will drive one insane, after playing the game for 20 years and still not understanding how it works.

Pulgasari 04-04-2024 04:01 PM

Quote:

Originally Posted by Ciderpress (Post 3680822)
Yeah that is not at all the definition of insanity lol.

One other "possible" definition is when you're still kos to the sarnaks outside chardok, yet dubious inside and according to the wiki they're all on the same faction. This will drive one insane, after playing the game for 20 years and still not understanding how it works.

https://wiki.project1999.com/Sarnak_Collective (outdoor newbie sarnaks)

https://wiki.project1999.com/Brood_of_Di%60Zok (indoor Chardok sarnaks)

Not sure this is correct.

Wiki says droga gobbins only give Dizok faction (https://wiki.project1999.com/A_goblin_slinker)


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