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Vanessa 06-16-2011 01:50 PM

Paladin or Shadow Knight
 
I am completely torn between which one to go, was hoping I could come to forums and get some opinions from you guys to help me make up my mind. I know they are both basically the same class with just small differences right? As in, Pallys use Flash of Light while SKs use DC, Pally armor is white and SK armor is black, Pally have LoH SK have Harm Touch etc

But what are some of the bigger / more important things I am missing here because it seems like there is hardly any Paladins on this server, and if they are so similar to SK's then why is it that there are like 10x as many SK's as there are Paladins?

Advice / Info / Opinions / Suggestions wanted! Thanks!

xshayla701 06-16-2011 01:54 PM

SKs can FD and dot shit as well as lifetap. SKs get the lower level necro pets. Paladins have stuns/blinds, lull, bebe heals, and root. I think it just depends more on your play style. GL choosing!

Ektar 06-16-2011 01:56 PM

it'll come down to what you want to play. I love paladins and would never play a different class in any game ever. I never roleplay in eq but the idea of what a paladin is tingles my giblets.

Otherwise they're not "the same" class with opposing differences like that. For example, LoH and HT are counterparts, but they aren't "opposites" like white vs black armor. They have distinct different roles in the game.

Paladins are good safety nets. They armored and can steal a mob off someone with a quick cast of stun or whatever else. They can heal well in a disaster and, obviously, LoH also. Now in kunark with a group heal, they're even better safety nets. When I played my groups were ever safer when I was there. Not only because I was a paladin but because I rocked socks.

SKs I can't say as much about, someone else can hop in.

Extunarian 06-16-2011 01:57 PM

Quote:

Originally Posted by xshayla701 (Post 314255)
Paladins ...bebe heals

A 57 paladin can heal as well as I can :(

Ektar 06-16-2011 02:00 PM

ya. Paladins get greater heal along with druids and shamansi n original. In kunark they get superior heal along with druids and shamans. The difference is mana total. This is why their heals are only good in a moment of need, and not reliant on them otherwise.

Supaskillz 06-16-2011 02:00 PM

SK's get utility advantages like invis(insta click with CoS), snare, and feign death. They also have the ability to be a race with innate regen(troll, iksar), or that cannot be stunned from the front(ogre).

Paladins have self heals and stuns which can mean better damage mitigation and saving your healer mana. There are not many paladins so you will get class specific armor and weapons easier than as an sk.

xshayla701 06-16-2011 02:00 PM

Quote:

Originally Posted by Extunarian (Post 314259)
A 57 paladin can heal as well as I can :(

Ahaha that sucks. Shows how much I know about paladins~

Vanessa 06-16-2011 02:10 PM

Is the Paladin Flash of Light just as good of a snap aggro spell as the SKs Disease Cloud?

Extunarian 06-16-2011 02:13 PM

Quote:

Originally Posted by Vanessa (Post 314272)
Is the Paladin Flash of Light just as good of a snap aggro spell as the SKs Disease Cloud?

If you are the closest person in melee range, blind works like root and the mob will snap to you. Step on the mob's toes and its guaranteed agro.

An sk can charm in here, but I think DC was nerfed some time ago and isn't the 'hold-agro-forever-with-one-cast' spell it formerly was.

Ektar 06-16-2011 02:18 PM

blind is not like root in melee. The key difference is this:

rooted mob will attack whoever is closest. A blinded mob will attack according to its agro list, but ignore anyone it can't reach without moving.

I've cast 1 spell (I forget if it was stun or blind) versus an SK's 1 cast of DC on an incoming mob in plane of fear. the mob ran to me.

Me and my SK pals would often fight for agro for the hell of it. I'd often win.

Who can hold agro better? Basically the same. They're both very good with snap agro. But if we're talking blind, you obviously must be careful to not blind an inc mob and have him running off... and.. pulling a train of mobs.. lol oops!


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