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Enable % indicator on XP Bar?
Is there any way to enable this % indicator? I noticed somebody did create an UI that works on Green to replicate how the old UI would look back then and he managed to add a % indicator to the XP bar. Is there any way to add this %? Or somebody does know how to actually code that into p99 Green UI? Thanks in advance.
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Too add this % bar you add a Label element into EQUI_Inventory.XML, You gotta position it with <location> and the rest, EQtype is 26 for XP percent. For example, <Label item="IW_XPPerc"> <ScreenID>XPPercNumber</ScreenID> <EQType>26</EQType> <Font>5</Font> <RelativePosition>true</RelativePosition> <Location> <X>610</X> <Y>240</Y> </Location> <Size> <CX>60</CX> <CY>28</CY> </Size> <Text>0</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> At bottom add it to the screen window Under: <Screen item="InventoryWindow"> Add: <Pieces>IW_XPPercNumber</Pieces> |
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PS: I did have to undo the change to make the game work again, that's strange, because i was able to use your UI with the scaled pixels and the % bar earlier, i just don't like the pixelated images PS: I did copy the same file from your UI 1440p/4k and i got the same error, i wonder why is throwing that error. |
Trust me % indicator doesn’t make your game play better. You will be more apt to look at it and focus on grinding xp rather than having fun and focusing on adventure. Trust me I’m squarely in the former camp…
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BAN THIS SICK FILTH! |
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green forces velious ui folder to be used over default folder or anything, so you cannot /loadskin so you have to keep your mods in the folder named velious and mod that. best to test on blue imo, that way if you mess up you go back to default ui, on green you just crash cause default is set to velious. |
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I have made some modifications to the player window and the inventory window that shows %. One oddity I've come accross is I can't have both the mana numbers and exp % "on" the bar (one will be in front, the other behind). I've compensated for this by moving the exp % below. If you want a copy message me.
https://i.imgur.com/j730TJp.png |
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The order of the <pieces> will determine what is on top of the other. |
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