Project 1999

Project 1999 (/forums/index.php)
-   Casters (/forums/forumdisplay.php?f=66)
-   -   Enchanter Lull Line (/forums/showthread.php?t=384305)

Smeeter 05-08-2021 02:16 PM

Enchanter Lull Line
 
Hello everyone!

Enchanters get many different lull spells. So far I am just using the first lull to save mana. My question is what spells in the lull line are worth getting and using? Are certain lulls used for certain situations? If so what ones?

I started on green so Im pretty poor at the moment and dont have much gear. I need to conserve as much mana as I can. Also I dont want to waste plat on spells I dont need. Dam spell vendors are rip offs!

Thanks!

Crede 05-08-2021 06:46 PM

Calm is ideal 99.9% of the time. Occasionally pacify if you need that long duration. Ignore the rest.

Endorra 05-08-2021 07:58 PM

Quote:

Originally Posted by Crede (Post 3302151)
Calm is ideal 99.9% of the time. Occasionally pacify if you need that long duration. Ignore the rest.

Yup. Calm is king except a few higher end things where paci can make a difference despite being more expensive.

You can always buy the other spells later, for the lulls.

MiRo2 05-08-2021 08:27 PM

I use soothe 100% of the time on my enchanter with zero problems. Whats the benefit of calm over soothe other than a slightly smaller aggro radius?

Snaggles 05-08-2021 08:55 PM

That’s about it. Good general pull use and dungeon lull-walking. Pacify is expensive but you can basically stand on the npc without aggro. That and the 7 min timer.

MiRo2 05-08-2021 09:07 PM

Then I would say soothe is king then. I pull in HS, Sebilis, Chardok, and pretty much everywhere with soothe and never get more than 1 excluding a critical resist.

Smeeter 05-09-2021 01:56 AM

Ahh ok! Good to know. Ill be sure to pick up those spells and skip the rest. Thanks for the info everyone!

HanzzYolo 05-20-2021 07:02 AM

Buy all of them when you get the cash, experienced enchanters will use all three. Calm is great for moving through a dungeon. Pacify is great for fighting next to mobs. Soothe is good when you have a ton of mobs to lull and have limited time/mana. (Soothe recasts the quickest and costs the least, which is very good when you are getting resist after resist ((you will get many, many resists when trying to lull))). The lull line is awesome. Don't skip any of em.


All times are GMT -4. The time now is 07:32 AM.

Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.