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What will you do differently on Green 2.0?
When the Green 2.0 comes out in a couple years, what will you do differently in the first few months of that launch, compared to what you did in the first few months of Green 1.0?
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More cowbell
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Probably won't play it at all assuming it has a similar ruleset. I got what I wanted to out of Green 1.0. Perpetually starting over doesn't appeal. A server with a different ruleset might draw me depending on the specifics.
Danth |
Assuming Green 1.0 merges with Blue.. Stay on Blue.
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If you can be a male dwarf, be one. Barrel roll jump is the greatest racial hands down. Better than FSI for warrior. Better than nature's defender paladin. Better than halfling xp.
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not play
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camp a guise for real this time
i had a chance to do it on green but i had to leave RIGHT WHEN I WAS KILLING HIM |
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Play a PVP class :o
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