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Enchanter atribute point allocation
Starting a chanter, which race and where should i put my attribute points in? Please give me some input.
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I would suggest going erudite because their starting intel is so high. Then just pump every single point into stamina. Int is a stat you can raise easily but stamina isn't.
Could be wrong though, but that sounds about right. Someone else might be better suited for this question. |
+3 str
+7 wis the rest in agi |
lol at str/wis/agi. I dont know the correct choice for an ench, but I know relevant stats are cha/int/sta
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Erudite from a pure stat standpoint is the best. Gives you the highest amount of Int + Cha (197 total) without any additions. High Elves get the second best Int + Cha (192). Stam is generally useful, but its a little more complicated for an Enc then other int casters.
Int casters get pretty terrible Sta returns, +25 sta at creation will give you ~50 more hp at level 60. If you were to give yourself +25 cha at creation, then once you hit ~200int (easy) that means if you also want to have a servicable cha for charming thats 25 fewer points you need to gear yourself with (maxing Cha or Int independently is easy, but maxing both is not as easy). I can't specifically remember why, I just know I once read something that made me think "huh, if I ever make a enchanter I should go Dark Elf". Can't remember if it was because of an exclusive quest or something, however. Edit: I'm bored at work so I'll be back with some information. basically trying to figure out which stat (cha or int) can be maxed using the fewest number items. |
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These are the notes I took while prowling the p99 wiki. I'm not going to pretty up the list, just a list of items and how much int/cha they get. From looking at it, its possible to get +int in more slots then it is to get +cha. But there are some slots where you can get a massive amount of +cha (dual crude steins for +30 total cha).
Thanks Zinyen, hide is very useful if you don't have a goblin ghadazi ring (the one with instant click invis to animals) because you can use it to manually break charm without having to use a spell gem for invis (hide to break charm, mez, and then do whatever). If/when i go to make an enchanter, I'll go Dark Elf with +25 cha, +5 sta. The decision to go DE is more based on me just not wanting to play an Erudite then anything else. I like to optimize, but I'm not 100% min-max. If I were going for the absolutely most optimal setup, I'd go +25cha/+5int Erudite (same hp as a 25cha/5sta Delf) to allow me to make the fewest item swaps possible to go from Charming mode to Grouping mode. This is just me personally. Edit: In a side note, I don't think anyone would ever truly regret going full sta. Item notes: arm insidious 3cha 7int gatorscale 4int cloak Hierophant 4cha 4 int White DS cloak 9int Mystic 5int Molten 4int Body Insidious 13 int Tola 10int Nobles 5cha Ishva 5cha ear displacement 4int 4cha opalline 5cha ivandyr 6int batskull 5int face polished mithril 7int incandescent 7cha 5int ivory mask 6int 6cha elliptical veil 4cha 2int feet GEB 9int Insidious 3cha finger electrum star ruby 7cha di'zok 5int rose plat 4int hand insidious 2cha 8int impskin 5int incandescent 3cha head crown of tranix 15cha siryn hair hood 13cha insidious halo 20cha 7int runed cowl 9int legs drake-hide 5cha insidious 3cha neck sapp plat 7int sarnak fetish 6int neck of sup 5cha/int whispering winds 10cha 5int plat cat neck 9cha gypsy medallion 9cha shoulders wind walkers 10cha worn cloth 5cha meditative blanket 3int mantle of mirth 2int waist giant reminder string 5int sphinx hair cord 5int 5cha bcc 4int wrist bracelet of quiescence 7cha/int golden bracer 7int golden chitin bracer 5int golden cat eye 7cha secondary insig protector 5cha 10int Stein of moggok 10int GBS 9int crude stein 15cha hexed kerran doll 6cha ranged sarnak ceremonial dagger 3int dustcryers ball 2int primary epic 15cha 20int stein of mog 10int crude stein 15cha gnoll hide 10int |
Okay well I just played around with the numbers.
Depending on how you mix your armor, going +25 cha you can get the following stats for a DE or Erudite. Add 5 to the int totals if you decide to put the last 5 points in there. DE: 203int/198cha Erudite: 211int/208cha At 60 you'll have a +21int buff and +50cha buff you can cast on yourself giving DE: 224int/248cha Eru: 235int/258cha(capped to 255). This gives you room to play with your equipment to get some more +hp/+sta in slots since you don't need all of that extra int. You can super easily take out 7cha from your ringer and 5int from your other finger to get yourself +10ac +110hp (way more benefit then you'd get out of +25 sta at creation as a int caster) and then up the cha elsewhere by taking away int. |
that looks pretty good
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