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Jibartik 06-16-2020 06:14 PM

Outward - A survival RPG
 
Hey folks! last week I discovered a new (to me) game called Outward! It came out in 2019 so its actually kinda new altogether.

It reminds me so much of EQ so I thought I'd make a post about it here incase any of you would like to try it out.

Its harsh like eq, with severe death penalties, the maps dont have markers, at night it's pitch black, and it doesn't tell you how to do anything. (Thank god for the internet though eh? The game has many loramins working hard on its wiki if you want a hardcore mmo pixel gains min max p99 experience.)

Check out this video, see if you'll like it and dont want to read my stupid reasons why I do (hint I think you will like it):

https://youtu.be/UvwIWOFRfG8

But here's my stupid reasons why I like it! The game is kind of like a few games in one.

1. (Its not an MMO but) It plays like an MMO and uses MMO/RPG style play control and combat skill & class systems. You can be rogues, shamans, necromancers, whatever you want by combining different types of magical skill tree's. Even a Cabal Hermit, I guess, whatever that is.

https://i.imgur.com/Mg61i3Z.png

2. Its a survival game, if you dont prepare for travel or the elements, you will die to them. Imagine trying to travel through the Karanas, to Freeport, and all while you're doing that if you dont stop and setup camp next to a campfire and cook up some dinner a couple of times along the way, you'll really start to notice it and maybe pass out, or get sick. If you're hunting in Everfrost? You'll quite literally freeze to death if you dont bring warm clothes or meditate next to a campfire.

https://i.imgur.com/TSjo7IU.jpg

3. It's an Open world RPG so while traveling you have creatures to watch out for not just the elements! You'll need to hide, avoid, consider and use all your class's skills and abilities you've trained traveling through the world when traveling and encountering magical beasts in the wild.

Check out the combat, its like, dark-souls meets ever-quest kinda? https://youtu.be/yF_CW5V4CIE

https://i.imgur.com/zoNB9V7.png

Im not going to lie, I think I really want to enjoy this game and for it to be the modern update to EQ that I really wish it was. So there are some flaws:

1. its small team and a very ambitious game, they hit it out of the park but it coudl always use more content
2. combat is fun, deep and awesome, but a little unbalanced and easily exploitable
3. the characters faces are worse than Luclin and there are no darkelves.

I had a great first weekend trying to do some MMO style exploiting, you know where you do the delivery quests that net the most EXP and loop some merchant rewards for the best items, etc, I mean that's what I love about MMO gaming so I was having a blast doing that. But throwing in all the survival stuff just got me so immersed in my adventure!

If you play, or end up playing post about it if you liked it! There is a new expansion coming out soon I think but I am not too sure, I'm still a noob. :o

Baler 06-16-2020 06:24 PM

here is another review video
https://www.youtube.com/watch?v=mUnSJjnrcQs

Jibartik 06-16-2020 06:48 PM

Quote:

Originally Posted by Baler (Post 3145576)
here is another review video
https://www.youtube.com/watch?v=mUnSJjnrcQs

This is fantastic, such a better review than mine :p

edit: ooh campfire trick to get in and out of complex dungeons, see, thats the type of silly crap I love about exploiting MMO's!

https://i.imgur.com/KIobkc0.png

Evia 06-16-2020 07:07 PM

I posted a thread about this game a few months back.

in theory this game is great. the amount of 'twitch' it expects for the player for how well the game responds, horrible. i ended up rage quitting.


my two younger brothers still rave about it tho. overall I think its a great game if the combat got a touch more polished.

Jibartik 06-16-2020 07:28 PM

Quote:

Originally Posted by Evia (Post 3145590)
I posted a thread about this game a few months back.

in theory this game is great. the amount of 'twitch' it expects for the player for how well the game responds, horrible. i ended up rage quitting.


my two younger brothers still rave about it tho. overall I think its a great game if the combat got a touch more polished.

Good point, Im curious to see how I like the twitch aspect of combat. I like how much it feels like EQ melee combat, but a bit more physical... Like I think face tanking is the way to go and relying on stats for the tanky melee builds, but you can dodge and weave if you want, which adds some fun and lets you beat harder enemies I guess if you're very good.

It reminds me of playing melee PVP in EQ, but it definitely feels better actually hitting each other in outward than trying to just get your invisible hitboxes to in eq.. but that said, I wouldn't want that to be the core way to interact with melee PVE in EQ so I was wondering if it would get old.

Evia 06-16-2020 07:55 PM

Quote:

Originally Posted by Jibartik (Post 3145604)
Good point, Im curious to see how I like the twitch aspect of combat. I like how much it feels like EQ melee combat, but a bit more physical... Like I think face tanking is the way to go and relying on stats for the tanky melee builds, but you can dodge and weave if you want, which adds some fun and lets you beat harder enemies I guess if you're very good.

It reminds me of playing melee PVP in EQ, but it definitely feels better actually hitting each other in outward than trying to just get your invisible hitboxes to in eq.. but that said, I wouldn't want that to be the core way to interact with melee PVE in EQ so I was wondering if it would get old.

its honestly a great concept. it's just I died so many times because the game expected me to respond to something (that I did!) but the client or game was way too laggy to respond correctly. if you're going to expect the player to respond quickly youve gotta have the game respond as well. so many times I was waiting on the game to respond.

still a good game. im hoping they update the combat to be a bit more fluid and responsive. tbh its the closest thing to an EQ rpg ive played in a while. lots of good about the game if you can get over the clunky combat. I just couldnt get passed it.

Jibartik 06-16-2020 08:21 PM

Quote:

Originally Posted by Evia (Post 3145621)
its honestly a great concept. it's just I died so many times because the game expected me to respond to something (that I did!) but the client or game was way too laggy to respond correctly. if you're going to expect the player to respond quickly youve gotta have the game respond as well. so many times I was waiting on the game to respond.

still a good game. im hoping they update the combat to be a bit more fluid and responsive. tbh its the closest thing to an EQ rpg ive played in a while. lots of good about the game if you can get over the clunky combat. I just couldnt get passed it.

Im excite to see where it evolves with the new expansion, I'm going to try to log some hours in this game as much as I can to figure it out, I think I've got the hang of it, now I'm going to use my horror bow to exploit my way through the first tier dungeons that Im currently on lol

We should try to do online coop with the expac! :cool:

Evia 06-16-2020 08:25 PM

Quote:

Originally Posted by Jibartik (Post 3145656)
Im excite to see where it evolves with the new expansion, I'm going to try to log some hours in this game as much as I can to figure it out, I think I've got the hang of it, now I'm going to use my horror bow to exploit my way through the first tier dungeons that Im currently on lol

We should try to do online coop with the expac! :cool:

im down to try it again when the expac drops. hit me up on PM and we can maybe arrange a time. i'll see if I can get my brothers to join up. whens the xpac?

eadric 06-16-2020 08:30 PM

looks promising, but man the characters are
fugly

Evia 06-16-2020 08:32 PM

Quote:

Originally Posted by eadric (Post 3145667)
looks promising, but man the characters are
fugly

yeah its not the greatest if you compare it to modern games. compared to EQ though everyones beautiful lol.


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