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Vaarsuvius 06-11-2020 11:50 AM

45 Shaman gear suggestions
 
Hello all,

Been playing my 45 shaman (iksar)again lately, I was thinking about getting some upgrades but I thought I woud ask you guys some pieces of advice before buying stuff in EC.

I'm wearing the following:

Coldain Skin Boots,
Shrunken Goblin Skull Earring & Ivandyr's Hoop,
Velium Fire Wedding Ring & Golem Tear Ring,
Arctic Wyvern Cap & Sleeves

Thought about getting the following:
Platinum Tiarra,
Barbed Dragonscale Boots,
Earring of Essence & Black Sapphire Electrum Earring or
Earring or Purity & Earring of Cleansing (better hp/mana, 2 clickies that might be useful to dispell DoTs / slow). even though this option is more expensive, I can wait and I'll just need to farm more specs/ Hgs to get them. So it's just a matter of time/ grinding.

I know an insta clicky is a must have to Canni so I'd just swap the Goblin earring with a Surveyor Scope which I also have.



Please let me know what you guys think, and any suggestion's most welcome :)



thanks

kjs86z 06-11-2020 12:32 PM

I'd just go with max value in each slot and save all your money for spells / epic / jbb.

JBB will be like self powerlevel at 45 and you can sell it when you stop using it.

Epic is an absolute game changer and you can buy the final mq for about 80k (plus a couple / few hours of a druid friends time helping to farm faction).

Between Bane, Pox, Malo, and Torpor you're looking at 110-120k in spells.

At 60 with epic and all your spells, you can then acquire gear (plat and raiding) at a much, much higher rate.

Example magelo though anyway: https://wiki.project1999.com/Magelo_...stsham_Forvaar

note: get your dragon faction up enough and go do scout rolls as soon as you dare, big ole item for free oozing with stats

loramin 06-11-2020 12:51 PM

Quote:

Originally Posted by kjs86z (Post 3143158)
I'd just go with max value in each slot and save all your money for spells / epic.

Epic is an absolute game changer and you can buy the final mq for about 80k (plus a couple / few hours of a druid friends time helping to farm faction).

Between Bane, Pox, Malo, and Torpor you're looking at 110-120k in spells.

At 60 with epic and all your spells, you can then acquire gear (plat and raiding) at a much, much higher rate.

Yeah, I'd take this even farther and say that Shaman really should just forget about stat gear entirely when leveling.

Stat gear is all but meaningless when it comes to gaining levels: having +200 Stamina is not going to make you kill faster (and of course in practice we're more likely talking about +2 Stamina). It's even unlikely to make you survive more, because you don't generally die when you start at max health, get reduced to almost dead, and save yourself ... you generally die because something goes wrong at whatever health (or something unlucky happens when you're at low health).

But your spells will make a huge difference. A JBB will make a huge difference (edit: for non-Iksar ... sorry). An Ikky BP or a Fungi Tunic will make a huge difference ... and of course the Epic will make a HUGE difference.

So I say just keep wearing those tattered leather gloves (or whatever) to level 60: who cares? :) Save your plat ... and the time it takes to earn that plat (which is MUCH higher at 45 than at 60) for the things that will help you get to 60.

Also see: http://wiki.project1999.com/Equipping%20a%20Shaman. The Notable Items section at the start strives to list all the items with meaningful effects, like the JBB/fungi/etc. It doesn't yet have everything, but most of what it's missing is higher end raid stuff or more obscure/less useful stuff.

DeathsSilkyMist 06-12-2020 04:49 PM

Agreed, Shamans need little in the ways of gear for most slots. Just fill the slots with cheap items. You may even find some upgrades as you level up.

You cannot use JBB sadly, this is the far cheaper method for gaining free damage. This means you must save up for Epic, as the previous posters stated.

Here are the items that will actually make a difference in your Shaman career, and ability to level:

1. https://wiki.project1999.com/Fungi_Covered_Great_Staff
2. https://wiki.project1999.com/Black_Fur_Boots

This combo alone is a game changer leveling from 35-60. Fungi staff saves you 1200 mana per hour because you do not have to cast Regrowth every 15 minutes for 300 mana. This means it is effectively a Flowing Thought 2 item for Shamans. On top of that, it is instant cast, which means it has a secondary purpose of acting as your Global Cooldown Refresh item. I used this staff in my main hand from roughly 50-60. I didn't get Torpor or Epic until 60. With Black Fur Boots, you can instantly click them to swap regeneration for run speed, if you need to run away.

3a. https://wiki.project1999.com/Ceremon...sar_Chestplate

or

3b. https://wiki.project1999.com/Fungus_Covered_Scale_Tunic

Either item, depending on your budget, will significantly increase your HP regeneration. This means less downtime, and more cannibalizing.

The nice thing about these items is their value has very slow depreciation, so you can always sell them when you are ready to buy your Epic, or Torpor. This also goes for Fungi Staff.

4. https://wiki.project1999.com/Torch_Of_Alna_Quest

This torch allows you to reclaim energy on your pet. This allows your pet to be used as a mana battery. If you need a bit of extra mana to overcome a mob, you can quickly kill your pet and get some mana back. It is also nice when you are leaving an area. You get some mana back before you zone, reducing how much mana you need to regain.

5. https://wiki.project1999.com/Coldain...r_Shawl_Quests

Shawl is optional. I personally did it at 52, and the Flowing Thought I did help with leveling. It is a long quest, however, so the time spent getting it is probably more than the time you save from the extra mana regen.

6. https://wiki.project1999.com/Rune_Cr...7s_Breastplate

This is also optional, but it saves 150 mana per hour or so. 1/4 of a Flowing Thought item basically.

Obviously Torpor and Epic are your end goals, but the items I mentioned above will be the biggest game changers you can get until then.

Vaarsuvius 06-20-2020 05:37 AM

No pew pew pew bracer for me, I made the wrong choice race wise ^^, but iksar models and animations are so much better (IMHO) than the ever butt scratching superior shaman races. I guess I could have gone female barb though, they look cool too but since I don't care about min maxing, I picked the race I liked most

Thanks guys for your suggestions,

I'll stop trying to waste cash getting gear upgrades, stick what I have atm and may be transfer a couple items from alts to add some hps, then I'll start saving up for epic tear MQ, and 60 spells

I spent a couple hours in Najena a few days ago and managed to get a stein, did a quick trip to OT and got mermaid scale off the 4th mermaid, so I now can reclaim my pet - > 20ish% mana back is invaluable.

Regen BP check,
I'll ask for help to get me some epic boots to save the spell slot and mana, then I'll farm some true spirit faction in CoM to get to max ally,
And then off to Velious to start Thurg faction, rings and shawls, I've always loved EW

Thanks for the feedback guys, much appreciated

Snaggles 06-21-2020 11:26 AM

Gear him like a wisdom SK. Ac, hps, nice weapon, etc.

Penish 06-21-2020 05:35 PM

To sum up the pages of babble these guys spit AC > HP > REGEN. Same formula works at 60.

DeathsSilkyMist 06-22-2020 10:53 AM

Quote:

Originally Posted by Penish (Post 3147790)
To sum up the pages of babble these guys spit AC > HP > REGEN. Same formula works at 60.

This is a little too vague. Here is a more accurate summary for Shamans:

Levels 1-34: HP Regen > Mana Regen > High Ratio Melee Weapon > Clickies/procs > HP > AC > Mana > Resists

Levels 35-44: HP Regen > Clickies/Procs > Mana Regen > High Ratio Melee Weapon > HP > AC > Mana > Resists

Levels 45-60 Pre-Torpor: Clickies/Procs > HP Regen > Mana Regen > HP > AC > Resists > Mana > High Ratio Melee Weapon

Level 60 with Torpor: Clickies/Procs > Mana Regen > HP > AC > Resists > HP Regen > Mana > High Ratio Melee Weapon

Level 60 with Torpor in a raid: HP > Resists > Mana Regen > Mana > Clickies/Procs > HP Regen > AC > High Ratio Melee Weapon

loramin 06-22-2020 11:09 AM

Quote:

Originally Posted by DeathsSilkyMist (Post 3148000)
This is a little too vague. Here is a more accurate summary for Shamans:

Levels 1-34: HP Regen > Mana Regen > High Ratio Melee Weapon > Clickies/procs > HP > AC > Mana > Resists

Levels 35-44: HP Regen > Clickies/Procs > Mana Regen > High Ratio Melee Weapon > HP > AC > Mana > Resists

Levels 45-60 Pre-Torpor: Clickies/Procs > HP Regen > Mana Regen > HP > AC > Resists > Mana > High Ratio Melee Weapon

Level 60 with Torpor: Clickies/Procs > Mana Regen > HP > AC > Resists > HP Regen > Mana > High Ratio Melee Weapon

Level 60 with Torpor in a raid: HP > Resists > Mana Regen > Mana > Clickies/Procs > HP Regen > AC > High Ratio Melee Weapon

I think this is basically correct.

Depending on what you're fighting, Resists might well be greater than AC/HP (even for non-raiding Shaman), and of course specific details will create exceptions (eg. I'd argue that the proc of http://wiki.project1999.com/Smoldering_Brand makes it better than pretty much any ratio weapon in the early levels). But again, in terms of broadly summarizing things , this is good stuff.

DeathsSilkyMist 06-22-2020 12:11 PM

Quote:

Originally Posted by loramin (Post 3148005)
I think this is basically correct.

Depending on what you're fighting, Resists might well be greater than AC/HP (even for non-raiding Shaman), and of course specific details will create exceptions (eg. I'd argue that the proc of http://wiki.project1999.com/Smoldering_Brand makes it better than pretty much any ratio weapon in the early levels). But again, in terms of broadly summarizing things , this is good stuff.

Thanks! I agree. My summary was the general case. Resists will certainly rank higher whenever you are planning on going after caster mobs or proc mobs. You can avoid these mobs in most cases while leveling, however, which is why I didn't include this exception.

I also agree about the nuances of switching weapons to match damage caps levels 1-30. I was too lazy to write a specific section for each of those, because I assumed the reader would know which weapon works best for your damage cap.

Ideally your weapon upgrade tree would look something like this (On Blue):

Levels 1-9: http://wiki.project1999.com/Smoldering_Brand
Levels 10-19: https://wiki.project1999.com/Guard_Captain%60s_Mallet
Levels 20-29: https://wiki.project1999.com/Granite_Face_Grinder
Levels 30-45: https://wiki.project1999.com/Exquisi...um_Brawl_Stick
Levels 46-60: https://wiki.project1999.com/Spear_of_Fate or https://wiki.project1999.com/Fungi_Covered_Great_Staff


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