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 Rogue Mechanic: Any invis on a rogue should function as invis & invis vs undead 
		
		
		Date of Era Evidence: 
	January 20, 2000 Patch Notes. Era Extract: *Rogue Enhancement* Whenever a rogue is invisible, whether by spell, potion, or skill, they are now also invisible to undead. This change was made to add a definite class-advantage to the rogue, allowing them to do something that no other class could do. It is the first step in a multi-step process to improve the rogue class. Era Source: https://groups.google.com/forum/?hl=...st/FPJmfQtRXZY Issue: Listed functionality is not present on P99. Correction: Add the functionality as described. (Posting the following to confirm this was in game well past the projects timeline) Later Era Extract: "A rogue with either Invis or IVU on him counts as having both." -ShadowCross Safehouse Administrator (July 01 2004) Later Era Source: https://thesafehouse.org/forums/foru...045#post234045  | 
		
 That must be a test server patch because there was not a patch on that day in 2001. 
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 Quote: 
	
 https://wiki.project1999.com/Patch_N...ue_Enhancement  | 
		
 whoops - I was on the wrong year! :D Though the archive I have doesn't have anything for January. Probably just incomplete. http://www.tski.co.jp/baldio/patch/19992002.php 
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 This is a sky era issue, so green will be encountering it too now. 
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 Bump 
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