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 Dear, anti-afk-check people, how's that AC list? :D I predicted Manastone /list would blow up to 50+ if there were no AFK checks. And these boots don't ever leave the game. Sincerely, Mannastradamus | 
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 Honestly, having been here awhile and having done /list, done player agreement rolls, done "waiting for my turn for a camp", etc. ... AFK checks are almost my least favorite thing in any system.  They are not classic EverQuest ... and this is supposed to be a place that celebrates classic EverQuest! The only good thing about the AFK checks are that they're part of a larger system that discourages monopolization. AFK checks may suck, but they beat the heck out of a few insane nerds hogging certain items to themselves (which did happen on Blue in the past, and undoubtedly would have occurred to legacy item camps without the /list system). But, as I've said in many other threads, we don't have to just accept a terribly unclassic and not-EverQuest thing (clicking a box every fifteen minutes) to avoid the worse thing (five guys monopolizing a camp). There are third (and fourth, and fifth, and ...) options. Each one requires custom programming work by the staff, so I understand them not wanting to try a million systems ... but ultimately I do hope they can find a way to make a "/list 2.0" someday. | 
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 it should be pretty easy for a computer to click gthe 'ok' buttons in fact 1 computer could handle like 10 afk checks by just routing commands around what is really strange to me is why people invest the effort in botting at all, especially on servers where they aren't welcome when there are so many servers that allow massive levels of automation yet they come to p99 and try to get away with unattended gameplay lol idk.. PVP is the solution FFA no level limit, just leave it at that, let anyone kill anyone anywhere anytime anyway they want including exp deaths and trains delete all blue servers | 
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 it's immoral to take an item from another player or hurt a mob another player wants basically u should be a collective with a hive mentality, thats what "the real good guilds" like Ghxst and Seal Team Six are anyway very uncreative gameplay peoples | 
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 EQ is a system. People in that system will do what they need to do get their dopamine (pixels). The staff can and should make that system work however they want: they're putting all the time and money in, so there is no "morality" involved. It's just a question of "what do the people who make this place want?", and as long as people are playing the game the staff wanted to make it's "good". But they've made one thing crystal clear: "what they want" is classic EverQuest. I just believe a "/list 2.0" system could achieve something closer to their goal ... ie. closer to classic . | 
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 :D Well with that checked off my list, can we talk about your contributing to the wiki now? | 
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 I almost did, i actually made this text file Code: ulthork totals | 
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 Try going to https://wiki.project1999.com | 
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