Project 1999

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-   -   Game Mechanics: Zlandicar Loot Behavior (/forums/showthread.php?t=357853)

baakss 05-04-2020 01:14 PM

Zlandicar Loot Behavior
 
Zlandicar P99 versus in era live droprates are incorrect.

Evidence: https://docs.google.com/spreadsheets...RYs2AJ2OM/edit


Original Thread: https://www.project1999.com/forums/s...d.php?t=292981



P99 drop table behavior:

Zlandicar always drops 1 of each of the following:

Zlandicar drops 0-1 items from a table of the following:


In addition, Zlandicar can drop 0-1 of the following (separate drop table):


Expected drop table behavior:

Zlandicar always drops 1 of each of the following:

Zlandicar should have roughly an 80% chance to drop the following:

Zlandicar should guaranteed drop 2 items from the following table (duplicates allowed):





Summary of Differences:

  1. First Brood Talisman was not on its own separate table from the other four drops.
  2. Zlandicar's heart does not appear to be a 100% drop rate.
  3. Instead of 0-1 drops from his table, and then 0-1 first brood talisman, he should be dropping any two of any of those five drops, including duplicates. So it should be possible to see two cowls of mortality on a Zlandicar kill.

baakss 11-14-2022 11:47 AM

This is still an issue on P99. Drop rates for raid mobs are pretty wrong across the board. For example, based on evidence, Gore and Sev were near 100% drop rate for scales (should be posted in a separate thread), ST named golems were near 100% drop rate on primals or avatar. Since Wuoshi got fixed, is there hope of getting other mobs fixed?


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