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Confession of a Everquest Player
Hello, my name is Bob and I have never made it past level 25. There I said it. I feel a heavy weight has been lifted off of me.
I have played Everquest in the past yet can't seem to get past the low levels. Maybe it's not knowing where to group. Maybe it's not being in a guild. I would love to group up with a few chaps or chapets and level in different spots. What usually happens, I get excited in the beginning. Oh the possibilities.. the adventures to be had. No, just me searching for a group for a long time and then with afk players in boring open outdoor zones. Places like E. Commons. No conversation at all. How did you do it? I am not very social in real life, maybe this social awkwardness is affecting in game. There is my confession. I plan to try once again, maybe I will find my way and game till maximum level for once. |
Baby steps
("What about Bob?" referance) |
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What classes have you tried in the past? Is there one you are looking to play in particular?
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Ideas:
•*Sounds like you might be an "explorer" type. Find a class that actually challenges you somewhat. When I started, I bounced around leveling several characters to the mid-teens, but when I read the enchanter was perhaps the hardest class to play, I was suddenly intrigued. • Get into some dungeons, then! At 20+, you could do Upper Guk, Unrest, Mistmoore, Kerra Ridge; and soon, Highkeep, Solusek's Eye. • Join a guild. Stream of green text to interact with. Worldwide network for groups. Consider <Castle>. |
Have you checked out the http://wiki.project1999.com/
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I have no other games to point you to for a better time, perhaps Elder Scrolls: Online or something else modern. Of course avoid Fallout76. I enjoyed Green during the opening week but people were too in a rush to make 50. Packed starter zones, fighting over cracked staffs and watching new&veteran eq players get raped by the EC Griffin were very enjoyable for me. The usual chat pwning of new people confused why nighttime was so dark etc.. Edit: A Topsy Turvy World of Fantasy - New players are often treated like they are made of gold and will buzz off if treated poorly. Games are a dime-per-dozen. |
Thanks for the replies! I have tried a few classes. This try, I plan to make a class that is really desired in a group to hopefully cut down on LFG times and also maybe get into some dungeons and meet my new guild! See here I go again .. thinking of those adventures and possibilities.
I will choose one of these; rogue, warrior, cleric, enchanter. I have visited the Project99 wiki, very good information. Yes the modern gamer is single player minded. Though this is the place that like minded grouping players hopefully have congregated. |
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When EQ launched single player game experiences were the norm, EQ offered an exception to that norm which I think drove interest. The ability to play with a large number of other players. What EQ offered has become the norm, since 360 days it has become the norm. What is interesting now is doing it single in a game like EQ, with enough twink gear and game knowledge you can do that. Cellphone has internet multiplayer games. |
May I suggest: enchanter, followed by any of the other three. The enchanter can level naked, exp in groups or solo, and solo named mobs for gear and plat for itself and/or another character.
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