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oldhead 11-04-2019 11:59 PM

What date will the patch be that puts mages pets back in the vendors?
 
What date will the patch be that puts mages pets back in the vendors?

korzax 11-05-2019 12:07 AM

https://wiki.project1999.com/Patch_Notes#May_24.2C_1999

WaffleztheAndal 11-05-2019 12:07 AM

Around January 4th approx according to those who did the research that removed them in the first place.

oldhead 11-05-2019 12:10 AM

Quote:

Originally Posted by WaffleztheAndal (Post 3014533)
Around January 4th approx according to those who did the research that removed them in the first place.

OOF... 2 months

NegaStoat 11-05-2019 12:16 AM

Quote:

Originally Posted by oldhead (Post 3014538)
OOF... 2 months

Well, if your heart is set on a mage, there's always the option of rolling a character or two on different accounts that would support the mage's adventuring and tradeskilling. An enchanter is an option for enchanting bars and making the Thicken Mana line for tailoring down the road. A druid is always a good choice to dumpster dive for research materials (visit the different continents!) & tracking. There's numerous uses either character at a moderate level would prove invaluable for as the game continues through Velious.

jacob54311 11-05-2019 12:18 AM

Quote:

Originally Posted by oldhead (Post 3014538)
OOF... 2 months

Could be worse.

Don't the hybrid classes have to deal with the XP penalty for a couple of years? Talk about a bad idea that needed to be taken out.

Spock2020 11-05-2019 12:33 AM

Quote:

Originally Posted by jacob54311 (Post 3014550)
Could be worse.

Don't the hybrid classes have to deal with the XP penalty for a couple of years? Talk about a bad idea that needed to be taken out.

I just started my sk on teal an ogre and I thought oh this gonna be so bad but it doesn't seems too bad so far thanks to lizardman broodling that drops lizard meat and lizard tail . Already level 2 and they drop so many weapons that platinum is ok too. A bit early to generalize but so far i'm enjoying it.

oldhead 11-05-2019 12:38 AM

Quote:

Originally Posted by NegaStoat (Post 3014548)
Well, if your heart is set on a mage, there's always the option of rolling a character or two on different accounts that would support the mage's adventuring and tradeskilling. An enchanter is an option for enchanting bars and making the Thicken Mana line for tailoring down the road. A druid is always a good choice to dumpster dive for research materials (visit the different continents!) & tracking. There's numerous uses either character at a moderate level would prove invaluable for as the game continues through Velious.

or necro.

Swish 11-05-2019 12:50 AM

Quote:

Originally Posted by Spock2020 (Post 3014561)
I just started my sk on teal an ogre and I thought oh this gonna be so bad but it doesn't seems too bad so far thanks to lizardman broodling that drops lizard meat and lizard tail . Already level 2 and they drop so many weapons that platinum is ok too. A bit early to generalize but so far i'm enjoying it.

You'll feel it around 30-35, but the main thing is enjoyment... better to play that than say a cleric you'd be levelling for the sake of trying to get easy groups but hating it :p

cd288 11-05-2019 12:58 AM

In b4 Skorge reee’s


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