![]() |
Extra Kobold Camp in Steamfont
Don't know if it's possible to remove but I'm pretty sure there wasn't the 2nd and 3rd Kobold camp NE of the first one in the newbie area of Steamfont.
|
Can you provide some evidence other than "pretty sure (based on 20 year old memories)"
|
I am pretty sure there WAS a 2nd and 3rd kobold camp NE of the first one in the newbie area of Steamfont. Based on several months playing gnome rerolls on live waaaaay back in 1999. I remember those tiny gnome skeletons well, and those damned running kobolds with their last act before death being an ineffective and pathetic swing at you before fading into dust after my tiny gnome took the coppers from their corpses.
Can we please focus on the real issues for green? Like how my necro pet isnt swinging with a delay of 19 when I hand him a dagger? |
Quote:
|
I believe these could be removed, if needed.
|
A Wayback Caster's Realm map (from June 2001, but I doubt the map changed) seems to show there was at least one camp north of the first one (but they just use stars for the area, so you can't tell if it had one or two camps there):
https://web.archive.org/web/20010618...cription&Id=66 |
Wayback of EQ Atlas from May 2000:
https://web.archive.org/web/20000511...steamfont.html Makes no mention of kobolds (all anyone really seemed to care about back then were minotaurs and their axes), bu the map (which seems the same as ours) does seem to show the camps, so ... ... I'm confused as to what the OP is saying shouldn't be there. |
Fixed, pending update.
|
I don't think they were around in classic, but please don't remove!
It's a pain when all the kobald camps are taken. ehh /shrugs. |
There's plenty of roaming mobs to choose from and the 2 classic camps.
|
All times are GMT -4. The time now is 02:33 AM. |
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.