loramin |
07-27-2019 04:50 PM |
Ahhh. Never thought of using that tip as a "pay more attention to the fact that you just got an invite" trick, but I guess you could use it that way. Personally I've just trained myself to keep an eye on the group window: if someone invites you it changes to have a green "accept the invite" checkmark.
But to get that tip window back, I believe you're going to need to edit your UI_CHARACTER_NAME_project1999.ini file in your EverQuest folder. Disabling all tips is done with "ShowTips=0", and I'm pretty sure each individual tip is kept in that file too, I just don't know which one it uses.
If it were me, I'd make a new character and save a copy of that file for them. Then I'd get them invited and disable that tip. I'd then compare the old file to the new one in an online "diff" tool, and in theory only one line should have changed. Once I know that line I'd just change it (in my original character's file) from 0 to 1.
Another, simpler, option would be to start a new character, then delete your character's old file and make a copy of your new character's file with your old character's name. This will reset *everything* for your new character though, not just that tip window, so this might be overkill.
Good luck!
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